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Posts posted by gua543
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I experienced the same issue as described by the author, but I followed the steps described above and managed a workaround. The only difference is that I am using a different lightsaber mod - KotOR Saber Replacement 2022. Fortunately, that mod also creates a backup of the danm14ac.mod file.
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Hello all! I am not sure if this is the correct place to ask this question. Quite frankly I'm not even sure it can be answered but I figured there's no harm in asking.
My problem is exactly as the title says. I speak to Ajuur to set me up with a duel. I get to the cutscene, the announcer introduces Duncan, then introduces me... and then I get a crash to desktop. No error message, no nothing. I'm running like a 100 mods but the only ones that are affecting that specific module should be K1R and some mods for armor/weapon visuals upgrade.
Anyone got any pointers as to what may be causing this? Thanks in advance for the reply!
Update: I started experiencing some other annoying crashes when looting crates and other stuff, which prompted me to research this issue further. I eventually stumbled on this Reddit post and adjusted the menu font size to very big. The font mod in question is this one. The uploader has left information that the font size which I had chosen causes crashes, but I seem to have missed that. In any case, changing the font size also solved my issue with the crashing within the Taris dueling arena module. Figured I should update this post in case anyone else happens to experience this issue.
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Funny thing is KotOR 2 is both better and worse than KotOR 1 in terms of party member interaction. It's better because you see them talking to each other every time you enter your ship (I remember entering the Hawk, watching a conversation between them, the exiting and repeating the process) but it's worse because if you are light sided you can max out your influence and hear their life story in less than 20 minutes. I mean, you just met this guy/gal and after 20 minutes you know their life story and they want you to train them as a jedi. Only the droids, Mandalore, Kreia and Atton take more time to please.
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I mean in the conversation itself, not after that.
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I think only the sith warrior gets some companion interaction (spoiler ahead) - if you're light side and Jaesa is also light side, you will get a convo with her about her wanting to help some light sided sith. However, Pierce shows up, says he's heard you're talking about and demands an explanation. I don't remember a lot after that, only that you could have told him how you're going to kill them or something like that, tell Jaesa to explain it to him or tell him to shut up and get lost. (spoiler ends, the rest is common knowledge) You also get companion interaction if you flirt with both Vette and dark side Jaesa. The smuggler and the agent should get something like that too, since they can romance both their female companions.
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I once searched for a way to change my armor's color or at least to choose from the already existing armor colors' in the game (almost everybody from my team wears military camouflage armor because that's the color of the Predator M something armor, which is the best) and that's how I found it.
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Guess I just love to shoot things
About the mods thing - I read somewhere that ME's engine is practically unmoddable, don't remember the exact reasons. I just found a graphics enhancement mod, but you had to install a program for it and you had to change some stuff in the game files. After a very bad experience with a Crysis 2 mod, which required almost the same things, I just dropped it. The game looks good anyway.
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You know, the other DLC for ME1, with the simulations and all, is good too. I trusted a friend of mine's opinion about it but one day I had nothing to do and said "Why not?". It's really good actually, not much of a story but a lot of shooting. It's quite easy and fun, but that may be because I'm a level 53 or so soldier with the best armor, weapons and mods possible (not bragging at all here
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(Sorry about the long reply, had a lot of work in school)
No companion interactions? Not even at later stages? Man, this sucks. I really hoped for M1-4X and HK to have a little chat about C2-N2's non-pew pew nature.
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Are all his convos the same, no matter what class you are, or are they different? Btw does he interact with the other companions or does he say something about them? I get the feeling HK and M1-4X will get along pretty nicely, after all they both love to shoot people.
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So, how's Makeb guys? Yesterday, the mail and the GTN on The Red Eclipse were practically unusuable, they were slow as hell. Also, there were only 30 people on the fleet and, even though there were three instances, I doubt there were many people there. Makeb must have been a gold rush.
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I've always wondered how would a peaceful jedi consular would react to the killing nature of HK-51. The different classes do get different dialogues with him, right? It'll be pretty stupid if they don't.
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I think it's more about the war and less about our characters. That's the impression I was left with after all the dev videos.
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True. I even saw one that had a fairly reasonable price - around 5 million - on the GTN, but that was a couple of days ago.
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It wasn't easy the first time I played it. Maybe because I was using the best heavy armor possible, instead of the robes. And I wasn't using stimulants. And the force powers that give you a temporary boost. And I wasn't using shields. ... Damn, I was one stupid Revan.
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Maybe it's because you only buy character unlocks. Account unlocks are a whole other thing.
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Oh. Must have missed that one. Too bad there's no unlock for this.
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It's nice making a thread for the crew skills, but if I have to be honest, you can learn all of this from the codex entries, with some exceptions like the reverse engineering part. Anyway, some people don't read their codex, no idea why, so I guess this was worth the effort.
P.S. I have a question though (like usual) - have you found any information about how many companions preferred status players can send on crew skill missions? F2P can only send one, and subscribers can send as much as they want, but what about prefs?
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So I should prepare for at least a hour and a half of questing. Well, that's not much. Anyway, I've been thinking - what if I don't sub at 50 and just do my dailies? Sure, I'll be able to use only 200k credits, but I won't need the best gear for those quests. I should do fine with blue mods. The credits from the dailies will just keep on stacking and when I get enough, around 5-6 million, I'll sub and spend them all on unlocks. I'll try to find a guild to do the heroics with and to help with the cartel shop, although with Makeb coming in a couple of days that may be a problem. If I don't find one, I'll just depend on my luck or try to find somebody willing to help me via the forums and general chat. So what do you say, do I have a chance of succeeding?
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Why remove it? It has the best armors and weapons in the game, not to mention the two lightsaber crystals.
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Tough question. I haven't really played with my smuggler a lot, but from what I saw his story is not bad. It doesn't affect the planet you're on, like with the other classes, at least until Coruscant, I don't know what happens after that. He gets a lot of funny responses, no matter how you play the class. Well, if you try to be a twisted money-comes-first guy I guess you won't get a lot of funny responses but that's another thing.
On the other side, the trooper story is pretty much like Arnold Schwarzenegger's "Commando" and Kurt Russel's "Soldier", but you talk more. It has some some unexpected stuff in it, especially in the beginning, but after that it sort of slows down, at least until the end of Act 1 (I don't know what happens after that but I doubt there'll be big changes. I could be wrong though.). You're not a smart ass like the smuggler, but you're not imma-blow-this-stuff-and-kill-everybody kind of guy/girl, unless you choose to be.
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Hmm, well guess I'll put my quick traveling to good use then. I was just worried that they would be like the heroics with the killiks I'm currently doing on Alderaan. They took almost an hour, and there were just three of them in a fairly small area, you didn't really have to run around the map. They took almost an hour, although it may have been because it was just me and a shadow I found in the same area. Anyway, thanks for all the info. It didn't clear everything, but it's still useful.
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Ok, let's say you already have a group, and a good one. Also, how many creds do you receive per planet?
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Seeing him blown up is satisfying enough for me, no need for tweaking and changes here.
Better late than never, right?
in Introductions
Posted
Hello everyone! I used to be very active in these forums around 2012, perhaps some of you will remember me - most likely for being incredibly annoying. I read through some of my old comments around here and I wish I could go back in time to smack myself behind the head.
I like to believe that I have matured at leeeast a little bit ever since then though! I've been mostly lurking the past two-three years, snatching up mods for my ever-growing collection and daydreaming about making mods of my own (but never having the free time or the motivation to really dig into it). Anyway!
If you recognize me from before - hello! If I've ever gotten on your nerves - sorry about that! In any case, that's all I have to say about that. Now, let's get going!