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dodrarikaan

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Everything posted by dodrarikaan

  1. Version 1.0.1

    18 downloads

    Repair Gloves Game: KOTOR 1 Author: Dodrari Kaan GitHub: https://github.com/danielstegink/Kotor.RepairGloves HK-47's quest line requires an extremely high Repair rank to complete, and must be completed before you start the Leviathan arc. With the worst possible build (Soldier/Guardian, minimal Intelligence, no Force Valor or Gearhead feats), it's impossible to get a high enough Repair rank before level 15, which I consider the ideal level for doing Leviathan. To fix this, Karal Kaar on Dantooine now sells a pair of gloves that provide the necessary bonus to Repair. Instructions Use the TSLPatcher Permissions Use this mod however you want. Just make sure to credit me. Compatibility This mod uses TSLPatcher to modify Karal Kaar's inventory on Dantooine. Any mods that modify the same may not be compatible. This mod is compatible with K1R and K1CP. Special Thanks Fred Tetra - Kotor Tool Stoffe - TSLPatcher Disclaimer THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  2. It occurred to me that I've never asked (and I don't see any posts about it either). There are a finite number of numeric IDs for items added to the game, like 99 in total. What steps do people take when setting the numeric ID of their modded items to avoid overlapping with other mods? Do you just match against the mods you use personally? Is there a list somewhere of which IDs are available? Do you pick whatever and assume the user can adjust the files locally if there's a conflict?
  3. Chaser, I tried downloading the mod just now, and noticed that it doesn't provide its own copy of korr_m38ab.mod. This makes it very difficult to download the mod on its own. Just thought you should know.
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