I checked against a vanilla install, and this mod makes scoundrels lose one feat compared to what they'd otherwise have at level 1. Vanilla, if you count every level 1 feat including the pre-selected ones, it's 9 total feats to start (light armor, melee, blaster, rifle, crit strike, snipe shot, scoundrel's luck, sneak attack, free feat). With this mod, for some reason, I was only given 6 additional feats to play around with (besides scoundrel's luck and sneak attack), not 7.