Sithspecter

Administrators
  • Content Count

    767
  • Joined

  • Last visited

  • Days Won

    130

File Comments posted by Sithspecter

  1. High Quality Blasters

       39,306    25

    On 11/6/2018 at 3:26 PM, bbb18 said:

    I found a bug with the "Mandalorian Disintegrator and Ripper". The bolts shoots from the feet. Don't know if other blaster's suffer from this or not, since i didn't test ALL of them.

    I know there's a near to zero chance for this to be fixed (considering the time of release of this mod) and i don't have the programming knowledge to do it myself, but i thought i share this with everyone.

    Excellent mod nonetheless!

    Thanks for the reminder, I had forgotten about this bug. I will try to correct it this weekend.

  2. Crossguard Lightsabers

       2,258    15

    2 hours ago, Ragnarök said:

    Thanks for the response. I was looking at the old version I have and I forgot that I had also modified the stats of the .uti files on the sabers for my own use. This may be wishful thinking, would the old .uti files still be compatible with the new .txi, .mdl, .mdx, .tga etc. files, or was something else changed under the hood that would make them incompatible? It would save me a bit of editing time if I could just patch in the extended blade area transition fix.

    The old .uti files should work too. This update was essentially 100% models and textures, but I wanted to release it as a fresh mod with new screenshots and everything.

    • Like 1
  3. Crossguard Lightsabers

       2,258    15

    16 hours ago, Ragnarök said:

    Quick question - Was the included upcrystals.2da file changed at all between version 1.0 and 2.0? The reason I ask is I had previously fixed 1.0's file to work with a few other saber mods I have installed and I was wondering if I could just use the old one rather than having to make the edits again. Thanks.

    No change to upcrystals.2da, you should be good to go.

    • Like 1
  4. High Quality Blasters

       39,306    25

    This mod may have been crashing my game... or I may have accidentally been using the K1 version with TSL... hahaha only time will tell.

     

    Pretty sure you probably just installed the K1 version in TSL. It's pretty difficult for this mod to crash your game.

  5. High Quality Cockpit Skyboxes

       52,711    19

    I was never one of those "graphics for the win" types, a great story, good characters and a good soundtrack is what trully make a game a work of art. On the other hand, an improvement is always welcome, and you did an amazing job with this (and all your other projects!)

     

    I agree, I don't like lots of flashy graphics or anything like that. But, I do try to fix some of the things in KotOR that take away from the overall experience, and make them blend in a bit better.

    • Like 1
  6. High Quality Blasters

       57,197    33

    Not sure if this bug is from this mod or another, but Bith on the Taris Upper City Cantina carry an musical instrument and pistols! XD It's hilarious, I'd understand if it were the lower city.. but the uppercity? I mean come on! Why would the paid musicians bring guns to such a high establishment. I guess you can never be too safe with Sith patrolling the planet.  

     

    Thanks for bringing this to my attention. I will fix this bug so that it doesn't occur anymore.

    • Like 1
  7. High Quality Blasters

       57,197    33

    When I convert this to TSL, it will likely be a direct port of this mod. There are far too many individual weapons in TSL for me to create a texture unique to all of them, so pretty much what you see here is what will be in TSL. It's really not that much work to convert, as all the textures won't require anything and I already have all the ASCII models available. It's more an issue of motivation because I simply do not care for TSL.

  8. Kylo Ren's Lightsaber

       2,983    12

    This is so awesome. Not more powerful then darth revans light saber mod I'm using but I still love using this. Sometimes the Saber won't deactivate but a quick unequip fixes this

     

    I'm not sure if I will be able to fix this issue, but I will try. I suspect the problem may lie in our model exporting tool, MDLOps.

     

    Awesome! Any chance you can add this saber to KOTOR 2?

     

    Though I typically stay away from KotOR II, I will likely create a TSL version of this mod.

     

    Excellent Saber!! I love this so much!! Any chance of getting a blue and green variant? Thank you for this!!!

     

    And upgradeable version with different colors is in the works.

    • Like 1
  9. Sithspecter's Boba Fett

       1,425    4

    It's completely custom made. May not be the highest poly model, but it fits in with KotOR. I'll probably incorporate it somewhere at a later date.

     

    And I just went back through the pictures, and they really don't do it justice. It does look better in-game.

    • Like 1