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Everything posted by defreili
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Does anyone know of a mod or bug that interferes with the the murdered settler class. When I get to the part where the PC asks Rikerd whether he knows the victim, Calder, the option to ask Rikerd does not appear at all.
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Quick update: I'm still working on the Revan Head. Right now there's an issue with the mouth as it does not allow for the mouth to move when speech occurs. I am attempting to try and correct that issue. However, I have not been able to work on the head given the covid-19 craze. I had to leave the UK where I was studying and I'm back in Canada under quarantine so I can't really do much. I'll probably work on the head after the quarantine is over. So far, I'm in good health so I don't think that will be an issue. As for doing the head with scars I will try to add that option too down the road after I get the mouth issue fixed.
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Played around to try and make the eyes a bit better as his eyes were really dead. However, I'm having an issue with the animations of the face. You can see it from this video: and this, Test #2 Just need to figure out the scar on the left cheek and whether and how to remap the eyes. Finally, I'll apply the discoloration layer afterwards.
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I'll get to the discoloration later. Right now I need to fix the skin and the scar first before I apply the discoloration layer, Then it'll come down to the eyes.
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Getting there. I honestly think the eyes are going to have to say huge. Not much I can do on that side. I will need to just light up his texture I guess and then he'll be good to go I guess.
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so notepad?
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Do you know which skins lack weights bead-v?
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I'm confused. No weights on the skins? But I make sure the skins were all on the right places. This version pretty much copied the layout of DarthParametric's Meetra Surik. I'm not sure how it doesn't have any skins.
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If you can get the mdl file to work. Please do so. I am attempting to get the ascii file I uploaded to work with mdledit or mdlops but it isn't working. Not sure why. My goal is to try and compile that ascii file that possibly will fix one of the issues with the file. There are two other issues. One is with the left side of revan's face that has the scar from the mask. Not sure how to resolve it. the other issue is the texture of the skin. The texture is way too dark in relation to the hands and feet. But the first thing is the mdledit. Please feel free to help. Most of the files on the thread from others are what I have used to try and make this possible. I really want everyone to get a copy of this TOR Port.
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Having a bit of an issue with mdledit and mdlops. After I made corrections to the head and exported the file as an ascii file successfully. Whenever I try to open the new file in mdledit it crashes when it is interpreting the ascii data. I'm not sure what the issue is. tor_revan-kotormax.mdl.ascii
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I got the textures to work. I might need to position head back a bit. I'm unsure. The eyes have no animation. You just see his eyebrows moving. Nothing with the mouth either.
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In the textures it needs all 4 to be there right? Or just the one? Because it only allows me to put 2 there for some reason.
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I need to change the texture name in the mdl then. I'm trying to use mdledit but I'm unsure of where I make that change in mdledit. I've renamed the textures to what you had in the changes.ini file
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The head textures don't render on the model. Not sure why.
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I got the model and portraits to work. However I have issues with the textures. Do I have to hexedit the head?
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Odd I used this tutorial. I did what it told me to do
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changes.ini Not sure about the portraits though
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I added it as an additional head. I edited the appearance.2da, heads.2da and portraits.2da with tslpatcher. However when I loaded the game the model was headless.
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I have created the head and managed to texture it, add darkside transitions to the model. I have tried to copy what I could of Darth Parametric's Jedi Exile model. However, I run into issues regarding the installing and using of the head mod. For whatever reason the portrait does not show up during the character selection. Nor does the head model. When I tried to use the head model to start the game. It reverted to another model. Specifically, the white male model with a curly brush cut. I'm unsure of what I have done wrong with installing the mod. Any help would be greatly appreciated. I've uploaded the mdl files. Can someone tell me exactly what's wrong with the mdl file? Here's an update on what the head model should look like with darkside transitions. TOR_Revan.rar
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Where can I find kotorblender? Edit: Nevermind. Got it.
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Ah I have tried to export the model before using a plugin for blender. But for whatever reason the neverblender that allows for an export of a .mdl file for the aurora engine just won't. I have a fbx format of the file. Could is there someone that could show me what I need to get.
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I managed to get the eyes to work but the issue is the making the mdl file through noesis. I could not export the head model using any other method at my disposal. However, my issue now is getting the mdl file to work with mdlops and mdledit. mdlops always comes up with this error: reading ascii model Supermodel not found: C:\Users\ldefr\Downloads\KOTOR I Mods\SWTOR ports\SWTOR Models\Revan\Revan Head Project\Fiverr\.mdl Loading original binary model: C:\Users\ldefr\Downloads\KOTOR I Mods\SWTOR ports\SWTOR Models\Revan\Revan Head Project\Fiverr\.mdl File Error: C:\Users\ldefr\Downloads\KOTOR I Mods\SWTOR ports\SWTOR Models\Revan\Revan Head Project\Fiverr\.mdl The system cannot find the file specified error handler mdledit simply shuts down when attempting to load the mdl file. GMAX is unable to load the file. I'm not sure exactly what to do next as I do need to attach the head to the skeleton rig in order to use the head. I will attach the mdl file below. Any help with this would be greatly appreciated TOR_Revan_Head.mdl
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Managed to get the textures on. Still working on getting the eyes right. But so far so good. Once that's done I know there's the animations for the head. Not sure where to find those.
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No I haven't. I have managed to get the textures on the model but the UVmap is the original by flipping the original model's UVmap with Noestis. A friend of mine helps create mods for SWTOR specifically and she extracts mods. She gave me this guide and said that people can use is. The guide is in this link: https://steamcommunity.com/sharedfiles/filedetails/?id=1918317239. I've uploaded the original head models I have used. The UVmap that DarthParametric uploaded. I've reuploaded the files here as well. However, I, 1) need help with how to apply the texture of the eyes to the model. 2) I need to know how to turn the obj file to the mdl file and 3) I need to know how to put that model into the game. I'm unsure of any other steps I need to take. I don't mind doing the work I just need help as I am using blender instead of 3dsmax due to my budget. Any help would be greatly appreciated. TOR_Revan_Head_UV_Map.7z Revan_Head_d_v3.7z Revan.rar