blcv2
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Everything posted by blcv2
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How to create unique Disguises? (Kotor 1)
blcv2 replied to blcv2's topic in General Kotor/TSL Modding
Thanks for your help, since I'm a complete amateur at this but really want to learn I have a few questions if you have the time. What is an OdysseyBase? Is that related to KBlender? (I assume this is KBlender?) Assuming you used a Hex editor, what is the process of using one to rename files to make it work like you did? -
How to create unique Disguises? (Kotor 1)
blcv2 replied to blcv2's topic in General Kotor/TSL Modding
These are all the files I'm trying to make work g_a_class9014.uti appearance.2da Mand04_Body.tga Mand04_Helmet.tga N_Mandalorian04.mdl N_Mandalorian04.mdx -
How to create unique Disguises? (Kotor 1)
blcv2 replied to blcv2's topic in General Kotor/TSL Modding
So it seems the mdl and disguise loaded up correctly but for some reason it isn't loading the new texture even though in my appearance.2da I labeled that line that is being used with all the same number (alien_mandalorian04) any reason why it isn't loading the new texture in my override folder? I think maybe the problem is that it doesn't recognize the new row as an actual NPC. What is the proper way to go about creating a 4th Mandalorian in kotor? -
Is there a way to create a new Disguise that I can apply to a unique or created piece of gear to put onto one of my party members? Specifically I am trying to create a 4th Mandalorian Alien disguise to which has a unique armor/color and then apply the disguise to a piece of armor that Canderous can use. I'm not exactly sure how this process would work. I tried creating a new row in appearance.2da and I copied and pasted one of the mandalorian rows and just went up 1 number. I then put the mdl/mdx/tga files in override and I tried to create an armor using kotor tool but I couldnt add the new disguise as it wasn't an option. Is there something I can do to make it show up on kotor tool or is there a way to manually edit it and create the uti file? I got the idea from JC's mandalorian mod:
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MOD:JC's Fashion Line I: Cloaked Jedi Robes for K1
blcv2 replied to JCarter426's topic in Mod Releases
Is it possible to install this mod and apply the robes strictly for Jedi Knight robes? I'd like to maintain the padawan/regular robes for the lower tier for immersion purposes. -
Managed to get it to work by patching swkotor.exe out of the game folder, but now I can't get the game to start past character creator (I have soft shadows and frame buffering off)
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Not sure what is causing this, but I followed the instructions for all mods and uniws but when I start my game my screen looks like this. Any help? 1. Downloaded modded exe off deadlysteam 2. Use uniws to patch kotor 1 (1280x960) 3. downloaded (mod) moved over files from (2560x1440) into override 4. Use the hi res patcher included in the file and typed (2560), (1440), (no), (swkotor.exe) 5. downloaded (mod) and moved into override 6. Boot the game and my main menu looks like this and cant see anything: Something I noticed when using the hi-res patcher, after pressing any key to continue windows asks to run the exe. and then the cmd prompt dissapears, not sure if this is suppose to happen or if I'm suppose to see something first?
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Is there suppose to be a delay before she speaks to you again? I landed on dantooine talked to her, she had the outburst and then I tried to talk to her again right after but she refuses to speak with me
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I figured out the issue, it for some reason did not modify my appearance.2da when I installed the mod. To fix the issue if anyone else has it, I opened my apperance.2da file that was in my override folder and added "P_HK47_01" in the racetex column
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When I bring hk47 on world his textures stop working and he turns all white, is there a fix for this? on the ebon hawk he is just fine weirdly enough
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I've been having this problem where any of the master robes textures are showing up as blank white or what seems like missing textures. I don't understand why and this is the 4th fresh reinstall just to get this to work. It is also the ONLY clothing mod I use. As for the list of mods I currently use: TSL Restored Content Mod M4-78 Enhancement Project Extended Enclave (TSLRCM add-on) KOTOR 2 Community Patch High Quality Blasters Widescreen UI Fix for Knights of the Old Republic 2: The Sith Lords TSL Prestige Class Saving Throw fix Fixed Hologram Models and Admiralty Redux for TSLRCM Workbench Crystal Attunement JC's Supermodel Fix for K2 Movement Animation Fix for both KOTOR and TSL Kreia's Fall cutscene (in-game) New_Lightsaber_Blade_Model_TSL Invisible Headgear Movie Mandalorian Robes With Shadows For TSL I also have Movie-style Jedi Master robes obviously, which is where the problem is, the ultimate resolution locations packs form Nexus and a few player head mods. I have tried it both with and without robes with shadows and it still comes out as white/missing. Here's and example of what it looks like: https://ibb.co/Z2jHvrb Does anyone know of a fix or what is causing the issue?