Timbo
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File Comments posted by Timbo
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On 6/11/2024 at 12:33 AM, Drew said:Liking the changes and running the mod now. Any chance of just nerfing knight and master speed? Give knight speed an attack bonus, and give master speed an extra attack? I know this is hard to do, but it looks like a few modders have done similar -- at least for TSL.
So, regarding powers, I don't know how to change the effects of them.
So, what I could do is eliminate Master Speed. And rename Knight Speed to Master Speed, allowing for a single extra attack and a +4 ac bonus. I spent a lot of time pondering whether or not to do just this.
Ultimately, I decided that not only was the extra attack overpowered but the +4 AC bonus makes Force Aura/Shield/Amor redundant. So by cutting Knight and Master Speed I eliminate the easy Lightsaber go brrrrrrr strategy and make the Aura line actually useful. This is good since I gave all classes, and this goes for enemies too, full base attack bonus and all ranged weapons increased damage.
KotOR: Balance in the Force
in Mods
Posted
So Energy Resistance still stacks with Energy Shields which stack together to create crazy levels of damage reduction. The 5 point version might be okay though.
Knight and Master Speed still add the defense bonus which makes Aura/Shield/Armor pretty much useless.
I wouldn't use the mod as it stands for those reason but I'll reach out to Elm and see if he can show me how to mod these powers. Either way though, I won't use someone else's work without their express permission.