I’m having an issue with MDLEdit where, after exporting from 3ds Max 2016, I try to load the exported mdl file, and when the loading bar reaches “Compiling Model” the software freezes for a second, and then crashes. I was thinking it was something on my end, but i’m not sure.
p_hk47.mdl.ascii
Hello! I rigged a model to T3M4 in 3ds Max 2016 using KotorMax, Kotor Tool, and MDLEdit. The animations work fine with my model in Max. They just don’t work in game. Any tips?