MrPhil

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Posts posted by MrPhil


  1. Yeah, I could take some vanilla pic. And yup, weird dots for the win. I cannot begin to understand why they do things that complicated. I'd much rather have something that actually looks like a human body and transparacy zones. That would make things so much easier...


  2. @Kain: I'm actually just using reference pictures. But the eyes were not made the same way so I'm still fiddling to make them look right. I'll take what you said into consideration.

     

    @Malkior: Now, being french, there are a certain number of specific words in what you said I'll have to try and do what I think you said to the best of my knowledge, which is not very big. I had like one class on using photoshop and bridge and I'm not exactly good using-it. I'm not exactly sure how I'll find the seams and correct the thing. I'll have to work on that. And I'll also try to fix the too dark area. If you must know what I did so far: I've taken a big part off of one of the ref pic I've shown you, slapped-it on the grey part as a new layer and put Linear light mode + 55% opacity. I've tried working directly on the background to make the dark area lighter, but I've decided against-it as it did too rough a job and was something I may not undo without having to start over. If you can elaborate on how I could do it without touching the background, I'd love-it lol. I know you said to use a layer and to put some white upon-it, but I'm not sure how I can do that without having a crazy and very bad looking demarcation, if that make sense.

     

    Anyway, I will not be able to work on this just now, because I have exams to prepare for next week and tons of homeworks :(


  3. For Xarwarz, try these:

    http://lucasforums.com/showthread.php?t=211202&highlight=Xarwarz

    http://lucasforums.com/showthread.php?t=209450&highlight=Xarwarz

    http://lucasforums.com/showthread.php?t=205656&highlight=Xarwarz

     

    You may have a better luck looking for his mods on moddb

     

    His works gives various different new gen styles to environnment. You won't like all of it, but it could interest you and it is compatible with TSL RCM.


  4. I've worked a bit on this: I've slightly changed the lower part of the eyelid. It felt weird to me. I'm wondering if the dark area on the breast bother you guys as much as it does me. (Same thing around the bellybutton)

     

    Also, it seems the model hates me for trying to apply an actual texture and it is very visible where the arm begins :( not sure what I can do about this...

     

    Corrected a few skin errors on the body. Anyway, tell me what you think! (Note: the weird dots are just an experiment. I'm trying to figue out what is what so I can modify the back of the neck and maybe do something about that weird liaison at the shoulder.

     

    swkotor22014-04-1519-43-54-31.png

    swkotor22014-04-1519-44-24-58.png

    swkotor22014-04-1519-43-21-05.png

    swkotor22014-04-1519-43-33-78.png

    swkotor22014-04-1519-43-42-93.png

    swkotor22014-04-1519-44-07-70.png


  5. I tried Malkior's program: I'm pretty sure it hated Windows 8, so it seems I had to try something else.

     

    Thank you Quanon, KSE is just what I was looking for. Worked like a charm. I'd like to point-out that I could not make Fair Stride's KSE 3.3.4 work, for some reason. It would not find the saves. But 3.3.3 works great!


  6. Well, it depends on what you have in mind exactly. If it is area reskin you are after, Xarwarz have mutiple mods out there you can get. There are also 3 mods I'm looking foward to that are not yet done (except in beta or not at all: Malkior is working on one of them, SelfInducedComa on another and there is also Insanity Sorrow's Peragus reskin being made at LucasForums that is actually out in beta). Also, anyone that's someone on the modding scene will tell you that SharenThrawn's Nar Shaddaa's skybox is a must have. There are quite a few skin mods for creatures, so browse around, but be on the lookout that some of 'em will not be compatible with the restored content so be organized and note which mods you install so that if you have problems later, we can tell you what's what.


  7. What I would do, is go into a module with good lighting, and change the appearances of two NPCs into that of the Twin Suns. That way you won't have to reload the cutscene again and again, and you'd simply be able to walk up to the NPC and look at the texture in first-person view.

     

    And oh wow, that looks great!

     

    How could I simply do that? appearance.2da? What should I modify within-it (I'm pretty sure I could find the texture name, I'm just not sure wher I have to apply-it!) And where would be a good spotlight? I suppose Dantooine would be good!

    This is what I used when I was working on the reskins of the Twin Suns when I was adding tattoos.  Simple Model Viewer by Adinos

    It at least worked for the duration of my work on them.

    It has a pretty basic interface and provides you with the ability to have the model rotate at variable speeds. My biggest limitation is that it doesn't display .txi shader changes. (That and you have to have all of the models and textures saved in the same location in order for it to find them.)

    I've downloaded-it. I'll try it later.

     

    Meanwhile:

    swkotor22014-04-1419-04-16-34.png


  8. Okay, I've worked a bit more on this. Before any of you go crazy, I'm gonna say up front I'm merely experimenting to see the skin color on the body and this is by no mean actual progress. I've been working some more on the face. The Lekku looks better this way, in my opinion. They are less distorted and looks less smudgy. The nose actually looks better, even if it still feels like there's a frigging light at the end of her nose. Also, I've moved the lips a bit and they overlap a bit less, though still too much to my taste... Tell me what you think about the mouth!

     

    swkotor22014-04-1418-23-28-59.png


  9. I think yours are anything but natural, that being said I do like them for the Twin Suns. Looks cool.

    Yeah, that's probably a misconception due to our society used to skin free of imperfections. Normal skin generally features moles, pimples, and a few other things. Twi'Lek being aliens, I tought it was weird that their skin would be that bland. But hey, I'm doing this mainly for myself. When I see an Asari skin, I know it is not natural, it just feels more natural than the twin sun's skin.

     

     

    You know what would be even cooler? Turning them into Asari :P

    It would. Though you would be much more successful attempting this than I would!

     

    Well, Mr Phil, I like to see where your head's at. I've tried numerous times to find a proper testing scene, but your choice of the Nar prologue is the only one with good enough lighting outside of walking up to one of them in stealth on Goto's yacht during the final fight aboard it. 

     

    A particular feature I like is how you gradually added the green and pale blue to the sides of the head because they make the transition of the head-tails look more natural.

     

    The head/brain-tails are only off because the stupid UVW unwrapping is bulging out your pattern on the sides and causing the pixels to smudge. The only real solution to this I've found is identifying the problem spot and making the pattern in that region smaller, so there's less to stretch.

     

    As far as your choice of colors; you're doing fine B) It's good to see that you have such a particular taste that you're taking it into your hands in order to make it a reality. 

    Thank you for your comments! I just wish it was easier to test stuff, but it's gonna have to do for now. I too liked the color transition. I'm having trouble to get the nose to look good, though. I'll show you sometime this evening.

     

    I've changed the Lekku skin, so I'll show you that. I'm not sure what to do to improve-it. If I could find an art that has a crazy high definition and very large image, maybe I could get brain tail pattern from an Asari that looks good and can be reduced without having to use the clone tool. That bugger makes things super blurry and I'm not too good with the pattern tools in photoshop. It is producing seams that have to then be worked on :(

     

     

    Head/brain tails... lol, can't you just say lekku?

    Another good scene (I think) for testing is them talking with Atton in cantina.

    Lekku. Good enough for you? :P I was thinking that too, but looking at the below comment, it seems I'm out of luck for that...

     

    That's what I used for my texturing tests, but it turned out unreliable due to being too brief with too low of lighting.

    [sNIP]

     

     

    You could try and track down Gmax and NWmax and then import the head model or body model to see how your skin is shaping up. So you can switch quickly between Photoshop/ Gimp and Gmax to see the results. Without the need to fire up the game each time you make a tweak.

    I know Gmax is a bit rare now. In the old days it was just one click away on TurboSquid.

    Yeah, not too familiar with using them though. Do you have them lying around perchance?


  10. Thanks. It is hard to get the things looking the way I want them. Also, I'm not too far in my game and the testing process is a bit hard for now. I'd love to be able to spawn a passive Twin Sun for testing purpose :P

     

    So far, I've redone the brain tail 3 times. Not sure what I'll choose yet. I'll show more screen when I have something a bit shinier ;)


  11. Hello, I've said-it many times, I hate the Twin Sun's skin and model. I always thought that they lacked a natural feel and I have been trying to have them improved by a few people over the year. It seems that few thinks the Twin Sun looks bad and so far, I haven't seen anything to make them look better. I've been trying recently to improve their skin. I've had an idea: the Twi'Lek and the Asari, from Mass Effect, share some similarities. One thing that the Asari have over the Twi'lek from TSL is a better graphic appearance. I have been trying to make a Twin Sun skin that looks like Samara. It is a frustrating process, because I cannot modify models or the way the skin is mapped, because I lack this knowledge. So far, I've been working on the head. I feel this is not too bad, though I know there are many problems with-it so far. The brain tails look terrible and I have to work some more on the middle, but here goes:

    swkotor22014-04-1319-43-14-04.png

    swkotor22014-04-1319-43-44-72.png

    swkotor22014-04-1319-44-12-02.png


  12. Yeah, the Mira mod, I'm familiar with: Mira Revision by Animus :).

     

    As to the retexture, I notice the change in the floor, but I have a hard time seing how the walls have changed. In the first picture, I can see that a part of them are more dark, though that could be the screenshot effect, but yeah...


  13. Currently, I'm in a LS run. Gonna take some time before I go into a DS run. You may have a better chance with someone else. For Luxa, how can I get her to not wear the armor, for a future playthrough with a mod concerning her appearance?