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Content Count
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Posts posted by MrPhil
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I'm gonna be the not so humble guy and say the one mod I can't live without is the Remove Restriction to Force Powers by Armors. Because I don't belive in a shirt that prevents a jedi from using the force and can't accept-it whatever it does to balance
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Love the music
(The vids will probably be taken down because of the music, though.)
New panels and ads look very good. Beats the old pink so much!
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Hang on, is this included in the Lorddethreay Kotor Improvement Mod 2.0?
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Pretty much everyone here is incorrect... mines give LEVEL x 10 XP (for regular mines, so the ones you will find on Peragus, harder mines give LEVEL x 25 XP). So if you got 60, you were level 6.
Demolition skill doesn't change that, but as you notice leveling does. Unlike enemies (who are level locked once you enter) mines use the current level you are.
As you may notice this can get you some ridiculous XP's on later levels, and indeed certain very mine-heavy areas will grant you a level by themselves, if not more...
Mephiles is right that difficulty affects skill requirements (for lock picking, disarming etc., not conversation checks).
Right, I didn't catch that. So what would you say is the highest demolition level you need to disarm the hardest mine you can encounter?
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The author told me he did not want to make-it compatible with the Duplisaber (by himself).
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I believe mines only give your either 25 or 50 XP. I only have good memory of the game while playing difficult mode, so I don't know if the difficulty level may have something to do with the XP being gained or not, though I'm doubting it.
Because your total demolition skill at this point is 5 points, I'm guessing you're using normal difficulty? Difficult mode requires a lot more points (Which is annoying as hell, I think, because Peragus has so many mines, but I don't want to have to waste so many skill points so early in game on just my demolitions skill).
The more skill points you have in demolition, the more XP you'll get, though.
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I don't think it ever was from the point TSL RCM started modifying Peragus...
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You can get your lightsaber back when you kill her
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Sounds like the install is corrupt...
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disbeliever said he was still working on Sleheyron. Maybe someday... but yup, that thread isn't about this possible mod.
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Her mother's robe could use a good texture overhaul, too!
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It looks much better! Good work!
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6: sounds like something I'd like to hear. Care to upload a vid?
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It is obvious something has been screwed with your game. I'd call blank slate on this and try again with a fresh install and new game.
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And you: 1 installed no other mod?
2 Did install as administrator if applicable?
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Past the Mercs, I guess? Down the slope. Did you get to the terminal with Bao-Dur, first, though? Or are you speaking about that area within the base, where there's a booby trapped HK?
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Yay! Always loved to have no Zombie skin!
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Hum, duros skin huh? If I recall, there are no female Duros in Kotor and TSL?
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Glad you like-it!
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Nice one, Jorak!
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Aw, that's in my face! Never knew you could just rename them! Might have flattened them before, otherwise, it would have made my sharing these better
Joraks Experiments [WIP]
in Work In Progress
Posted
Aw, sorry about the late answer. Been modding my ME3 game in my summer break. Well, I've never tought about working on the other Twi'Lek's, because they did not bother me that much, for lack of visibility, compared to Twin Sun, but if I see a lot of people that would like me to give-it a try, I might. But I work slow and my work can't compare with that of skinners here in quality. So that's a maybe.
And about the music, yeah, always a good thing to add. But what I've had happen to me is that basically, youtube seems to have a program that scans videos and it warns you of a copyright on the song. They gave me a choice to prevent certain countries to see the vid. I just hope they don't bother you with that