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Posts posted by axanik
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Hi Maybe someone had a strange bug so, when i finished dark academy mission aka finding vash and also i got a m4-78 mod installed but lets focus about secret
711Kor thats the name of map when i found a hand within datapad i didint get any scene about Nebelish situation ,but when im going for the place wher dustil stands theres normal conversation with him, but he dont push me out from this area where he stood, and dialogue skips and he is killed and , on journal its said its about ending that he was killed in ebon hawk but be glitch he is killed on this map 711 kor i dont remember excatly that name area, but lets focus how to fix mod, and is thats fault of journal ?
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The pony tail head also uses two side-by-side textures, just the Atris texture instead of the Kreia one.
https://www.darthparametric.com/files/kotor/tsl/[TSL]_Handmaiden_Atris_Ponytail_BETA.7z
This doesn't affect the full body Handmaiden used for her hooded outfit. You'll need to sort that out on your own. Also, a quick test reveals that there are some clipping and backface issues where the hair meets the neckline. The hair is currently not skinned, so this will need to be changed and some neck weights painted in most likely. The ponytail is also static, not a danglymesh.
ty for the link for mod and btw i sent you a link about my model could you UV maps there
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is that's possible to make that in blender i'm use blender often, but modeling with UV MAP is a new for me
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Any head that uses Dark Side transitions will have its textures overridden, so you can't use two separate textures and keep DS transitions. You either have to choose to have no DS transitions, or you have to merge your changes into a single texture (and create matching DS textures).
Assuming you have overlapping UVs and you can't simply copy and paste the relevant bit of texture over the top of the original, they quickest and dirtiest approach is to tile the UVs and create a single side-by-side texture from the two different head textures. Like so:
You may want to watch this:
The UVW Xform Array Helper script is what I use to automate the process - https://mariokart64n.deviantart.com/art/Uvw-Xform-Array-Helper-608086399
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it's seem the my modified model work great, but i have a problem with additional texture hair aka import from new model as i see in your new Handmaiden mod in head textures they got a 2 faces aka original of Handmaiden and ''Atris Bun'' hair with her face i was trying to do that for my model but that's not worked ;( i assume you know how to fix that<3
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Hey, how do you guys do that? When I changed on my characters to have long hair, the head was floating. How do I fix that on my character so it has a normal connected neck?
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http://deadlystream.com/forum/files/file/1249-darth-traya-new-unique-model-with-her-animation-kreia/ mod is finished and also for full compatibilty with model Kreia-Darkevil 002 i'm looking help
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almost everything is done but there's a problem with a p_kreiaevil02 aka Kreia on Malachor in movie when she's tell you who she is , well i'm looking someone who could help me to get her animations work properly with her new model , who is interested PM me and i will send files then we could end mod and make it public to download
<3
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Tomorrow i will test it with my unique apperance for Dark Kreia (Traya) with her animations
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you mean Kreia
or Arren Kae
Nice touch using her mother's hair model
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Hey everyone my name is Maciej, i'm new around here. in my projects i will be recreating new models or even add an unique Armor/Robes as you may see in tiltle its a wip project
so first model will be an unique <3 Kreia aka Traya in her very unique robes and animation , mod can use own textures .in my plan i have to recreate all Dark Kreia'robes into
example is here
https://www.fotosik.pl/zdjecie/a50536bcb5f7f311 there has to be always a one Darth Traya <3 https://www.fotosik.pl/zdjecie/6b5fd94bc91f5886 version animated hood when you talk with her mod also will add special dialogues to her to hood off in important places
:D
for now a finished version already is a full model with her head and animations is aka Party_Npc_Kreia_Evil my mod will also add her animations to her new robe for each of her ''Evil'' models except Original party_npc_Kreia becouse i don't have a plan to make something in her original KreiaBB model
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https://www.nexusmods.com/kotor2/mods/997?tab=files link for mod that did the same thing
and I'm not the author, BTW. At last, an amazing mod has returned!
<3
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This may be a stupid question but for full compatibility and for scenes is it better to have in party an Disciple? I hate this char and I assume how this mod will affect an end of the game without disciple.
Yes, I know about their duel.
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https://web.archive.org/web/20061229121516/http://pcgamemods.com:80/10-0-0-3200-2.html It seems that I found a link to pcgame mods which is working you can even view mods but how do you download them? Has this ever been figured out? -
@Leilukin Hey, I want ask do you have a plan for make a scene of kissing an Atton or other party members ?
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Hello everyone. I'm trying to make a robe for exile which is unique because it is the Vestments of Darth Traya for a female companion and the Exile. However while making mod, I've found there's a problem with the neck. How i can fix it ? Could someone help please?
mod will replace a Revan robes for women.
This is how it looks on pic https://www.fotosik.pl/zdjecie/ada3355499854ec4
link to model with mdl and mdx, can someone help with neck fix
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Hey Zalgus . . . so how is your mod?
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It seems I fixed the mod myself
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TSLRCM is actually compatible with the Polish version and other's too but I'm curious why your mod breaks the Polish version?
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Do you know how I can make that mod compatible with the Polish version? The same Darth Sion could be buggy.I only ever play the KotOR games on English, so I make and test my mods for the English version of the game and TSLRCM only. Therefore, if you want to use my mod I suggest you play the game and TSLRCM in English. I have no plans on making my mods work with the non-English versions of the game and TSLRCM, sorry.
MOD:Dustil Restoration
in Mod Releases
Posted
actually never mind somehow i fixed it
😮