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Posts posted by RLG
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Thank you!
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Thank you
How do I fix the registry?
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I feel like such a massive noob, but I keep getting the following error when trying to compile a script:
"Lookup path root set to: \
Error: couldn't initialize the NwnStdLoader"
I tried running it as an administrator, but the error keeps coming up
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Thank you!
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I was wondering where the .dlg files are extracted from in Kotor 1.
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On 8/22/2018 at 7:36 PM, Talyn82 said:Oops sorry. But on topic I think a female Revan and Exile would have British accents. An example of a Jedi with an English accent in game is Bastila.
I imagine Eastern European accented English. Mostly because they are a tough bunch (if you've ever met a Slavic woman, you know what I mean), and I personally find a female E- Euro accent very.... seductive and flowing.
But as I am an American (and thereby don't even speak proper English
), what do I know?
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3 hours ago, UnusualCharacters said:I think that this is really cool! Would be fun to visit old planets as the Exile to see how they changed since Revan's departure. Looking forward to seeing what you guys do with the freedom.
To be honest, the first thing I thought of would be for K1: The Ruins of Dantooine. I was looking in the dialog.tlk file and saw a few strings that indicated you could go back as survey the aftermath ( it was an identifier for Cratis Yurkal's corpse indicating the Sith had thrown him off a cliff).
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On 5/29/2018 at 8:46 AM, A Future Pilot said:These are mods that I have decided should be in the patch, and am requesting permission for. If they have a * symbol, the author has given permission for me to use them.
The Droid Anatomy Library doesn't show some of it's damage: Droid Anatomy Library Description Fix 1.0 (Marauder)
Some robes weren't marked as upgradable in their descriptions: Robe Description Fixes 1.0 (Marauder)
Marauder has a Fix Pack that includes both those mods and some other minor fixes:
https://deadlystream.com/files/file/942-marauder-fix-pack/
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First, I would definitely recommend the TSL Patcher version of Yavin 4 on Nexus Mods.
Secondly, my experience is that BOSSR and Yavin IV do not mesh well together and cause some game breaking situations in either scenario (depending on which one was installed first).
However, my experience with modding is....limited, and someone else here might know better.
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Who me? I just found that video from the guy that put it on my channel. I'm siccing the WB on him!
I changed the title to something more clear. "Tradition mod" doesn't give a lot of detail - especially as there is no tradition of Wilhelm scream being in the games.
I'm not certain about 'tradition' as far as the games are concerned, but it is used in several Star Wars games according to Wookiepedia.
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Here may be some of the file names (I'm going strictly by what is present in Allronix's Dialogue Mod, so I'm not completely certain what is or is not present / missing...)
k_sta_bastila
k_sta_bastlast
unk_44_evilbast
k_hbas_dialog
k_hcan_dialog
k_hcar_dialog
k_hjol_dialog
k_hmis_dialog
k_juh_dialogEdit: k_hjuh_dialogEdit: Someone more knowledgeable than me have a correction / confirmation?
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I was thinking about the skywalker lightsaber some time ago and this come to my mind: Anakin loses his lightsaber in some moments in the clone wars series, at least two if I am not mistaken. So, the lightsaber in TFA and TLJ could have been one of these that Anakin lost, is more plausible than recovering the one lost in Bespin.
The Thrawn trilogy of the Legends universe did mention that Luke's biological hand from Bespin was recovered, so it stands to reason the Luke's lightsaber could have been recovered from Bespin.
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-My Dantooine Statue: http://deadlystream.com/forum/files/file/136-my-dantooine-statue/
If you ask for a statue on Dantooine, you should get a statue.
-PMHA03 Head Restoration - http://deadlystream.com/forum/files/file/333-pmha03-head-restoration/
According to the mod author, involves flipping just one value in portraits.2da to make it show up in the character selection screen
-Peragus Tweak 1.3 - http://deadlystream.com/forum/files/file/8-peragus-tweak/?st=10#commentsStart
-Adds miner corpses to Peragus, matches gassed miners in the dormitory to holograms, makes corpse in med lab into a miner rather than Sith Lord
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Oh
my
god
Should be goddamn mandatory
Include it in the next iteration of K1 Restoration?
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The 1.1 version (587 KB) is the one you should download. The other is broken per the mod's comment section
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I would like to nominate the following mods:
KOTOR:
Shanila the Grey Jedi: http://deadlystream.com/forum/files/file/1044-shanilia/
Genoharadan - Light Side: http://deadlystream.com/forum/files/file/1031-genoharadan-light-side/
Party Leveler K1 http://deadlystream.com/forum/files/file/1161-party-leveler-k1/
Kill Marlena http://deadlystream.com/forum/files/file/1056-kill-marlena/
TSL
Effects Log http://deadlystream.com/forum/files/file/1043-effects-log/
Fumble! Grenades http://deadlystream.com/forum/files/file/1118-fumble-grenades/
Enhanced Enemies: Peragus http://deadlystream.com/forum/files/file/967-enhanced-enemies-peragus/
Leilukin's Kreia Reskin http://deadlystream.com/forum/files/file/1003-leilukins-kreia-reskin/
Party Leveler TSL http://deadlystream.com/forum/files/file/1165-party-leveler-tsl/
HD Rusty HK-47 http://deadlystream.com/forum/files/file/1120-hd-rusty-hk47/
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Let's say retextured vanilla and modder's resources (at least for the first area) for now.
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Yay. Let's disavow the EU, then bastardize the crap out of it and re-release it as something new and original!
<shudders>
Disney sucks.
I'm an Disney canon denier (except for what Timothy Zahn writes because he's a awesome writer).
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Greetings, I am the Rampaging Lawn Gnome, and tabulated here is the modding madness that I will attempt to develop (real life and funky working hours sadly intrude on KOTOR).
X'Los the Crystal Smuggler (K1 and TSL)
Background: I was always annoyed that certain crystals in K1 were dependent on story choices (TSL's random number generator was equally annoying). I also thought Korriban (both in K1 and TSL, but especially in TSL) lacked content.
Phase One will add X'Los as a alien merchant of crystals on Korriban (LS, neutral, DS and cheeky DS dialogue options). Phase Two will add a new area or two (basically, tomb raiding).
Progress: I've written the dialogue, and have a good balance of items to sell. I just need the time to slog through the character creation process.
Possible Bells and Whistles: [TSL] Add option to kill X'Los with appropriate influence gain or loss.
Things I Would Like To Do, But Are In The Future With More Time and Experience (aka the Visionary Stage).
The Courier [K1]
-Basically you run between different planets and give item X to person Y for credits / items.
Easter Egg Hunt [K1]
-Based somewhat on the Fable sidequest, you are given a clue to find a person who gives you the next clue and so forth until you get a really cool item and/or credits or your head explodes. Lots of potential for dark side points here (forcibly persuading or killing the people who give you the clues).
Telos Expansion [TSL]
Adding a new area to Telos (I felt it was too linear for a game that emphasized choice). I really haven't thought this one out.
The Mysterious Box [K1]
I thought this particular quest was somewhat random and felt was cut short. I would like to try (warning: SPOILER ALERT)
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to somehow make an opinion to bring the box to the Unknown World or eject it into space or do anything other than to bring it to Motta
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There is a mod by jonathan7 (http://deadlystream.com/forum/topic/2389-downloadcharacter-start-up-change/) that lets you select what feats you want at character creation for K1. Is that what you are looking for?
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-The Adventures of the Stainless Steel Rat - Harry Harrison
-Anything by Jeff or Michael Shaara
-Conan the Barbarian -Robert E Howard
Problem With Compiling a Script
in General Kotor/TSL Modding
Posted
Thank you!