hootix93
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Everything posted by hootix93
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My game crashes at the end of the loading screen after the cut scene when you deactivate (finish) the HK factory. I see the space ships coming to Telos, after the cutscene finishes the game loads and right before the loading ends, the game crashes. Windows 10, non steam version, English version of the game, and other mods installed which was confirmed to be compatible: https://www.reddit.com/r/kotor/comments/4yo3fd/kotor_1_and_2_mod_builds_guaranteed_compatibility/d6p72vn/ IT MAY BE A DIALOG.TK FILE CORRUPTION. I have read that a corrupted dialog.tk could prevent the functioning of some mods. Could someone upload their TSLRCM dialog.tk file so i can replace mine and try that out? I can find only the original one - not a modded one - which doesn't work since an error appears when using the terminal to end the HK production. I would need it from someone who also installed the English version of TSLRCM please. Obligatory: 1) During the game, when did the problem begin to occur? After cutscene when deactivating the HK factory 2) Did you install the latest version of the mod? (1.8.5 and 1.2 respectively) We only provide assistance for the most current version of those mods. YES. 3) What version of the game do you have? (Steam, GOG, 4CD, KotOR Collection?) What region is the game designed for if it's the 4 CD version? Original English physical Game, non steam and not collection edition. 4) Did you update your game as required by your game's region? (4-CD version ONLY) YES 5) Did you install this over the previous version(s), or did you perform a fresh installation as required by the TSLRCM's read-me file? Fresh Install 6) What other mods have you installed? Please give an accurate list and provide links to each of these mods - even if they are found on this site. (We don't actually know them all!.) https://www.reddit.com/r/kotor/comments/4yo3fd/kotor_1_and_2_mod_builds_guaranteed_compatibility/d6p72vn/ 7) Can you be more specific about the error? At what point did it happen? During the loading screen which should end the HK factory mission and load back to the original content. 8) Have you tried re-downloading/re-installing the mod? NO 9) Have you tried using a different save game? YES 10) Have you tried starting a new game? NO, that's way too far from the beginning. 11) What Operating System do you use? (List Virtual Machines as well if you are using them.) W10 12) Can you confirm that you see the TSLRCM logo on the the main menu screen? Yes 13) What language is your game set for? ENGLISH 14) Which language of TSLRCM are you using? ENGLISH Update: Two hours later . . . It seems like my save game got corrupted, found other posts who had the same issue. Modifying HK stats while being in the factory will corrupt your save and cause this bug. I will have to use a previous non corrupted save and find an another way to boost hk through this difficult mission.
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I have the exact same issue. I tried AJAiDS solution but it didn't work for me unfortunately... Replacing the file with his or editing it on my own, both didn't work. I even tried to delete mzp_mand11.utc from bos_msp3.mod and thought that would delete the Mandalorian Scouts on this level, thus making them not spawn at all and hoping to not encounter the game crash. All units, the OP described, still spawned and the issue was still there. Any solution or way to skip that part please? ******************************************EDIT************************************* I HAVE SOLVED THE ISSUE *** I think AJAiDS file works but for me it didnt and i think i know why. My save was actually infront of the door where the bug happens. While editing the files and replacing them, the game somehow didn't take the changes eventhough no matter how many times you restart / reload the game. PLEASE RETRY AJAiDS file and load a previous save which is one or more area before the area where the game crashes. You have to be in a previous area and enter the bugged one, the game needs to load the area to accept the changes to the file. For my case, i actually further modified the file and used a previous save. So im not sure if my changes helped for the issues but let me mention what i changed, incase someone cant fix the issue and should try to changes these following things first and see if it works: 1. Extract bos_msp3.mod to a folder using Kotor Tool's 'Extract entire ERF file' button. 2. open mzp_mand11.utc 3. copy this: msp_mandstand1 and paste it in mzp_mand11.utc TAG 4. change the appearance to Alien_Mandalorian_01 5. click down left corner on the INVENTORY button, you will see 4 items down right, select the ECHO line and press DELETE 6. SAVE CHANGES 7. open mzp_mandalore.utc, if the appearance box is RED, select Alien_Mandalorian_01 to eventually prevent a crash when meeting mandalore. 8. SAVE CHANGES 9. Open Kotor Tool's ERF/MOD Builder from Tools. 10. Click Add Dir... and navigate to folder from step 1. 11. Browse Output file name to folder from step 1 then choose name as bos_msp3.mod. 12. Select Output file type as MOD. 13. Click on Build MOD. (If Build MOD is grayed out, try changing Output file type to something then back to MOD). 14. Navigate to swkotor install directory. 15. Make a backup of bos_msp3.mod file in the modules folder, then replace that file with the one created. It's frustrating to meet game crashes and desperatly searching for a fix. But having found a solution and experimenting around is always fun. Good luck to all of you!
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