I didn't mean to say I enjoyed absolutely nothing about Kotor 1's music, and even the forgettable tracks were serviceable enough. But there is plenty of middle ground between 'great music' and 'terrible music'.
The music that plays in Dantooine (in the wilderness, not the academy) is very pleasant to listen to and one of the game's better tracks, I agree. But it also highlights what I said before. It's a fun track, but it doesn't really go anywhere or follow through on a melody. Compare that to the Dantooine music from Kotor 2, which is a much more deliberately crafted, melodically rich piece of music that actually captures the ambiance of a formerly prosperous, but now ailing planet that's being plundered by salvagers.
The other track that comes to mind as one of the better ones in Kotor 1 is the ominous SIth Base music. I think Kotor 2 reuses this one for the Ravager. Credit where credit's due, it's a good track.
That might apply to a few of the combat tracks, a criticism which I brought up myself already, but everything else? I'm not seeing it.
EDIT: Out of curiosity I went and counted the number of different tracks of ambient area music. Kotor 2 has 30; Kotor 1, despite being a slightly bigger game, only has 20.