iHawkstar

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About iHawkstar

  • Rank
    Jedi Initiate
  • Birthday 06/14/1998

Profile Information

  • Gender
    Male
  • Location
    California
  • Interests
    Stuff and things

Contact Methods

  • Yahoo
    Hawkstar2240@yahoo.com
  • Skype
    Totallynotthewings
  1. Definitely a mod I will not be playing the game without again. The Vanilla models are fine but the textures; Although good for their time, leave much to be desired in a modern era of video games. Great job, +1.
  2. As is very well known in the Kotor community, TSLRCM is one of, if not the single best mod of Kotor history. The amount of effort and time invested into the project over the last decade has made this an essential part to any person's playthrough of Kotor 2. Simply put this mod is my personal favorite, so much so that I will never go back to playing without it. Now with every great thing does come with some minor cons, - Sketchy Compatibility: Most mods do work around the TSLRCM system to make sure that their mod is compatible with the massive project. However with that said, some mods are completely unusable due to compatibility issues. - Minor Crash/Save Issues: I have run into a few instances where entire planets will not load until the project is disabled and reinstalled after entering the planet/cell that was previously inaccessible. However seeing as this is a mod that can be forgiven. Other than those two minor grievances this mod is perfect when paired with other overhauls like; companion, weapon, planet, texture changes. Once again this mod is nearly perfect and should be a part of anyone's load order. TSLRCM comes with a very easy install and easy maintenance.