ExMachina

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10 Jedi Padawan

About ExMachina

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  1. ExMachina

    Fixes

    What is this cap to defensive boosts, and is there any way to change it?
  2. ExMachina

    Got a few bugs

    In that case, the "Handmaiden Choice for Females" mod has a k_003ebo_enter.ncs file, so it may be the culprit. EDIT: Yup, removed that file and HK-47 told me the location of the factory the next time I entered the Ebon Hawk. Now I just need to figure out how to turn Bralor back into a Mandalorian, and then I'll be happy.
  3. ExMachina

    Got a few bugs

    Do you know which file would trigger HK-47 finding the droid factory? I'll have to look through my mod list again, but nothing stands out as immediately obvious to me.
  4. ExMachina

    Got a few bugs

    The Ebon Hawk HD Re-Texture mod has no effect on the 003EBO.mod file. It only changes textures, which should have no effect on gameplay beyond aesthetics. The possible culprits I see include: Droid Enhancement mod (contains p_hk47.utc file) Force Fashion II (contains d_hk47_01.uti and d_hk47_03.uti files, but I think these are only items) I'm not seeing anything else that modifies HK-47, and I don't think I have anything that modifies 003EBO.mod. I purposefully avoided mods that affect non-Peragus modules. I'm gonna try removing Droid Enhancement, but I may need to start an entirely new game. EDIT: I haven't had any problems with the Tomb of Azgath N'Dul, except the sidequest to find the entrance is impractical. The order in which I did the game made it impossible for me to complete the sidequest (and I think you need a warp cheat to complete it anyway). So I just warped straight into the tomb instead, and everything worked out fine. But all of that is a problem with the Tomb mod and has nothing to do with TSLRCM.
  5. ExMachina

    Got a few bugs

    First of all, here is the list of mods I've been using: Achilles Game Balance Mod Achilles Less Annoying Workbenches Achilles Mira Makeover Achilles Peragus Mining Shield Fix Admiralty Battle of Telos Bao-Dur Shader Fix Bao-Dur Wears Jedi Robes Beancounter's Hardcore Mod Coruscant - Jedi Temple Dantooine High-Res Retextures Dark Side Handmaiden Robes Darth Revan Cutscene Force Power Fix (1.02) Darth Sion Re-skinned Droid Enhancement Ebon Hawk HD Retextures Enhanced Lightning Enhanced Merchants for TSL Expanded Workbench Revised Revision (2.02) Fixed Kreia's Fall Movies Fixed Mandalorian Banners Force Fashion II Goto's Yacht Window Upgrade Handmaiden Choice for Females (version 1.2) Handmaiden Style Undies For Female PC's High Level Force Powers (2.1) High-Resolution Coruscant Textures Improved AI Invisible Headgear for TSL Ithorians Improved Jedi Temple Expansion (3.0) K1 and TSL Difficulty Options Korriban High-Res Retextures (1.1) Lightsaber Parts Icon Fix Mandalorian Special Forces Armor and Khoonda Militia Armor Mandalorian Worn Out Armour Reskin Mical Movement Animation Fix for KOTOR & TSL (1.3) Movie Style Dark Side Transitions New Soundsets for TSL Prequel Sabers for TSL (2.0) Prolog - Peragus - Harbinger Correction Mod Realistic Nar Shadda Skybox Realistic Visual Effects Remote Tells Influence Sith Assassins - With Lightsabers Sion's Arrival to Peragus Fix (2.0) Telos Shuttle Crash Movie Fix (1.0b) Tomb of Azgath N'Dul (2.0) TSL Ambience Improvement TSL Music Improvement Ultimate Sound Mod Vanir's Robe Creation (2.0) VP Modules Tweak Pack 1 Weapon Finesse Icon Fix Xi's Cyan & Silver Lightsaber Fix Now, on to business. I've run into a few bugs that I'm hoping you guys can help me figure out. I'm guessing mod conflicts are at the heart of at least some of these troubles. The first bug is that I never got to build my lightsaber with Bao-Dur. When I acquired my last lightsaber part, the "Crafting a Lightsaber" quest completed itself automatically. I still have all the parts in my inventory, I was unable to select anything in Bao-Dur's dialog to build the lightsaber, and no new lightsaber was added to my inventory. I already possessed a lightsaber before this (added it using KSE), so I'm wondering if that cheat is connected. This bug was slightly disappointing, but it's easy enough to work around. Another bug is that Bralor (the Mandalorian champion of the battle circle) looks like Kreia. I was trying to figure out whether the "Mandalorian Special Forces Armor and Khoonda Militia Armor" mod somehow assigned the wrong model to Bralor, but I'm not seeing anything. The most serious bug is that HK-47 never told me the location of the HK Factory. I fought 3 groups of HK-50's, and the journal entry updated to say HK-47 should now be able to tell the location of where they're coming from. But when I next entered the Ebon Hawk, nothing happened. Spoke to HK-47 several times, nothing happened. Fought several more groups of HK-50's as I traveled to the various planets, and the "Finding the HK Factory" quest never progressed beyond this point. It still says "You have met three teams of HK-50s. Once back on the Ebon Hawk HK-47 should now have enough information to be able to find the location of their factory." My best guess is that the "Droid Enhancement" mod (or perhaps one of the other mods) has borked HK-47, but I don't know what to do. I really wanted to play through the HK Factory.
  6. On Goto's ship after rescuing the exile, the dialog with the Zhug brothers seems really out of place. It's almost like they were supposed to be talking to other bounty hunters about you, rather than talking to you.
  7. At the end of the scene where Atris tells the Handmaiden to stow away on the Ebon Hawk, Atris starts walking away while Handmaiden is still talking. Atris then seemed to have some difficulty making it through the door to her chamber. Not a big deal, but this scene seemed a little odd when I saw it.
  8. I agree with Markus Ramikin here, it doesn't make sense to make a deal to "leave the Ithorians alone," yet an Ithorian continues to be left starving in a force cage afterwards. If anything he should be released automatically as part of the deal.
  9. Well, I know TSLRCM fixes a lot of bugs and restores various bits of content, but there are a ton of other bug fix and restoration mods. It's hard to figure out which things have also been done in TSLRCM, and which ones can be combined with it. An all-inclusive changelog would be ideal, since I'd be able to figure out myself, but I appreciate the answers.
  10. I downloaded the complete TSLRCM 1.6a, and the included readme file only seems to list the changes between 1.5 and 1.6. I'm wondering if there is a complete changelog that lists everything included in TSLRCM up to this point? Specifically I'm wondering about the numerous "bug fix" mods, whether or not they are necessary/compatible, or if TSLRCM includes the fix. Namely: Lightsaber Parts Icon Fix Kreia's Robe Fix Party XP Bug Fix Weapon Finesse Icon Fix Arrival on Nar Shaddaa Dialog Fix Telos Academy Fixes Atton Bath Joke Fix Korriban Hidden Tomb Fix Peragus Mining Shield Fix Space/Environmental Suit Speed Fix Bao-Dur's broken unarmed feats (closest thing to a fix I can find is this Crippling Strike Mod)