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disbeliever last won the day on March 25 2014
disbeliever had the most liked content!
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Oops, will reply
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I'm good for something it seems
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Did I just kill this thread?
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Hello all, I am still around and still working. I don't quit something I start, although as I said on the Holowan thread I just updated, I get to work on this maybe once every few weeks. 34 year old husband, and father of 2, with 2 career jobs. And I think someone said about me that I take modding serious, that's true. However, I take everything I commit to serious. In my life experiences it's suited me well to succeed. I don't commit to a project and then just abandon it. After I was forced to go at it alone, I decided it was far to problematic to rely on others for something like this, but I also decided I was only going to finish the planet Sleheyron and release it to the community to be done with as they please. I know nothing about programming or scripting for KotOR, and honestly don't have the time to learn. So rather than beg for someone to do that portion, and it possibly never get done, I would just make the world. I have 8 areas planned. After our group broke up I trashed everything that was done to that point and began again. If anyone remembers it was the landing bay that had ramps to a shop area, with a swoop bike garage. Cables on the ground everywhere, a real harsh and hopeless place. That's sort of the feeling I wanted to get across. I took Logan's advice on the boards and felt an DLC for KotOR needed to be more than just eye candy, and have a real feel to it. You look at it and think "God damn, I don't ever want to visit here". I got about 4 areas completely finished and in game, then decided 3 of the areas didn't fit with my vision and started over yet again. As it stands now I have 5 of the 8 areas completely done. Although I am in the process of moving my entire KotOR modding folder to a new laptop, which means configuring all of the necessary programs and 3dsm plug ins. Some of it I honestly don't know if I even remember. Just about the only thing Q and I agreed on at the end was not to simply copy what Bioware had tried to do, but create an entirely new and fresh experience. I'm not angry at Quanon anymore, although at the time I was furious. He vanished for a good chunk of time and then told me he needed a break from modding due to personal reasons and/or mental health. I got that, respected that and was fine with that. IIRC I wished him well and a speedy recovery. Then a week later he's making a WIP thread showing new work he's been doing, after telling me he was done modding. I just am not programmed that way. If I commit to something or someone, I make it work or make sure they have someone else to pick up the slack. Like everything in life communication is essential and key, and he just gave me none. He explained all of that earlier it seems to this thread, but I wanted to give my perspective on things. It's water under the bridge now. If people are looking to collaborate on this, I am def. in. We would need to do some serious project management before starting though. I work as a manager of applications development and know project management inside and out. We can sit down and really get a plan together to finally get this done.