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Posts posted by 134340Goat
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Oh, sorry. Thought it was known. Speedrunners use it for any% runs
If you go to Dantooine the first time and stand in front of the locked door to the Enclave, you can spawn party members just so they appear in the door. You can then walk in and the game will think you've found all the Jedi Masters. If you've done Dxun and have Visas, you can then finish the entire game from then on, bypassing everything else
Here's an example of it in vanilla. 99% sure it works with TSLRCM too, but not sure about with M4
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Is the Dantooine door skip glitch fixed in any way by TSLRCM? Sort of destroys the game and makes most of it moot
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My apologies for the misunderstanding, then
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Tommosahn: That's sort of irrelevant at this point, as Tyren is massively reworking the mod
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I had two ideas, one of which shouldn't be too hard, one might be a bit tricky or outright impossible
1. Replace Force Jump as the automatic Jedi Guardian feat. In my opinion, it makes little sense compared to the bonus feats for Sentinels and Consulars. I would instead make that a selectable Force power (exclusive to Guardian, if you wish) and replace the bonus with something that maybe adds to chance to hit. That fits more with the lore
2. Make belts and/or gloves have visible changes to character models. I am not sure how it would work given that the armour alone is what changes appearance. Headgear is easy to apply due to the face being separate from the rest of the body, but perhaps there could be a calculation to check for it after armour is checked? Something like that
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Very nice! Hopefully this works with the unique saber hilts mod
Only criticism, however minor - the main blade retains the "blur" as it is swung while the crossguard remains static, though I'm not sure if there is a fix for that. Regardless, not that distracting at all
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Interesting. My friend started having the issue with T3 and it persisted even when switching back to Exile, using swords
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The crossguard lightsaber is what happens when you let Kyle Katarn grip a lightsaber hilt too hard
The destroyed star destroyer on Jakku? The First Order pissed off Kyle Katarn. Thankfully he decided to show mercy
Luke didn't go into his exile because he failed. It was a diversion so Kyle Katarn could rebuild the Jedi properly
Snoke is not Darth Plagueis nor is he a resurrected Darth Sidious. He's really just a flake of skin that fell from Kyle Katarn that turned evil and gained sentience
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Coincidentally, I'm helping a friend of mine get into the game, and he reports the same issues under the same conditions. We haven't tried to check Vsync yet, we will later, but he finds that quicksaving and quickloading seems to fix it
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To be honest, I'm the furthest thing from a techie, so I asked for help from a friend and he told me how to access this stuff. If this is the wrong info, then tell me how to get to where I need
http://postimg.org/image/ogo11uqc7/
(it won't post as a pic for some reason)
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What changed between the first quote and the update?
Turning it off then trying to start the game wouldn't work
However, turning it off, quitting the game, and turning it back on did work
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Did you follow the instruction as laid out in this video. The video covers both TSLRCM and M4-78 EP installation on Steam but you just need the information for the TSLRCM install. (Watch the whole video though.)
If you have questions after watching it, come back to us and let us wrong where the issue (now) lies including as much detail as you can provide. Help us to help you. Knowing where the issue is helps us to reword installation instructions to make it easier on both you and the modders.
I followed EXACTLY that procedure. Just got to that part a few minutes ago - and the exact same thing happened. I don't know, maybe it's my computer. And the other computer I play KotOR II on during weekdays
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okay now I have the mod installed correctly A side qust on Telos seams to have been left out the one were you find Botu Rem and what is ester egg mode
Easter egg mode - complete the game twice with light side and dark side (gender doesn't matter)
You'll get some pretty funny features at the beginning of the game
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Tried that, didn't work
Update: it works!
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) During the game, when did the problem begin to occur?
When beginning the game
2) Did you install the latest version of the mod? (1.8.4 and 1.2 respectively)Yes
3) What version of the game do you have? (Steam, GOG, 4CD, KotOR Collection?) What region is the game designed for if it's the 4 CD version?Steam
4) Did you update your game as required by your game's region? (4-CD version ONLY)N/A
5) Did you install this over the previous version(s), or did you perform a fresh installation as required by the TSLRCM's read-me file?Fresh
6) What other mods have you installed? Please give an accurate list and provide links to each of these mods - even if they are found on this site. (We don't actually know them all!.)Partyswap http://deadlystream.com/forum/files/file/544-partyswap/
7) Can you be more specific about the error? At what point did it happen?The character is created, but when the option to begin playing is pressed, the game crashes before the movie for the opening crawl comes on. Tested when DisableMovies and DisableIntroMovies were both set to 1 and it was tested in both windowed and full screen mode after default kept doing so
8) Have you tried re-downloading/re-installing the mod?Not yet, but the mod was just installed before even starting
9) Have you tried using a different save game?N/A
10) Have you tried starting a new game?N/A
11) What Operating System do you use? (List Virtual Machines as well if you are using them.)Windows 7
12) Can you confirm that you see the TSLRCM logo on the the main menu screen?Yes
13) What language is your game set for?English
14) Which language of TSLRCM are you using?
English -
There's a solution two posts above yours. Just reinstall.
I did reinstall
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I was hoping for this! Didn't expect it so quickly. Especially looking forward to seeing it upgradeable and with the unstable blade
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This is really frustrating. I'll do the full thing
1) During the game, when did the problem begin to occur?
Halfway through the conversation with Zuka about the Basilisk on Dxun after finishing Freedon Nadd's Tomb before the Onderon Palace assault
2) Did you install the latest version of the mod? (1.8.4 and 1.2 respectively)Yes, TSLRCM only. No M4 mod
3) What version of the game do you have? (Steam, GOG, 4CD, KotOR Collection?) What region is the game designed for if it's the 4 CD version?Steam, set to legacy
4) Did you update your game as required by your game's region? (4-CD version ONLY)N/A
5) Did you install this over the previous version(s), or did you perform a fresh installation as required by the TSLRCM's read-me file?Fresh
6) What other mods have you installed? Please give an accurate list and provide links to each of these mods - even if they are found on this site. (We don't actually know them all!.)Partyswap - http://deadlystream.com/forum/files/file/544-partyswap/
7) Can you be more specific about the error? At what point did it happen?Halfway through the conversation with Zuka about the Basilisk on Dxun after finishing Freedon Nadd's Tomb before the Onderon Palace assault conversation stops and I get an error message saying: "CONVERSATION ERROR: Last Conversation Node Contains Either an END NODE or CONTINUE NODE.Please contact a Designer!" And I am stuck in the Mandalorian camp with no means of getting to Onderon or out of the camp.
Just like Djafexx, but it hasn't resolved
8) Have you tried re-downloading/re-installing the mod?Yes
9) Have you tried using a different save game?Yes
10) Have you tried starting a new game?Yes
11) What Operating System do you use? (List Virtual Machines as well if you are using them.)Windows 8.1
12) Can you confirm that you see the TSLRCM logo on the the main menu screen?Yes
13) What language is your game set for?English
14) Which language of TSLRCM are you using?
English -
Sort of trivial
Apparently you can replace Mandalore the first time you go to Iziz. Surprisingly, you can still go through just fine - mostly. It's impossible to side with Vaklu because normally Mandalore has a line when Tobin comes into the cantina, so that dialogue tree can't be completed. You can leave the cantina, but you'll automatically be on Talia's side
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I really like the idea as a possible add-on, but not for an update of TSLRCM itself like zbyl said
I don't see why such a thing would be impossible to do
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Oh, yes. Crossguard saber is a must. Only trouble would be the crossguard blades clipping through the characters' arms, but that's something I could overlook, I think
Admin: Request granted.
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When I was even more "green" than I am now, I always set my attributes up so they were at 0 penalty/bonus, then proceeded to use whatever points were left over to increase my "favored" stats. I'm just about to play again for the first time in a while, so we'll see what happens.
P.S. If there's a way of killing the Rancor other than rigging the corpse pile, can someone tell me?
You can actually run straight past it using a variation of the same trick to winning the Handmaidens' 5v1 battle. Glasnonck and Indykenobi have some great speed runs proving this
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Question:
Could there be a hypothetical side mod to replace the Impossible difficulty with the removed Very Easy difficulty?
Sometimes I get very lazy.
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That speeder appears to be a copy of the one Elise is next to on Dantooine.... and/or the one used by the Gran that Hulas has you assassinate, if not appearing in even more places
Would be cool if there was a quest to reconstruct it and use it like the one in TSL or something. Wonder if it'd work
Game breaking glitch still unfixed?
in TSLRCM
Posted
Is there any way to prevent this from working? Maybe like put some rocks in front of the entrance before it's rebuilt or something