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Showing content with the highest reputation on 06/02/2025 in all areas
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2 points
Version 1.0.0
13 downloads
A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 31.05.2025 Installation: Please install the K1 Community Patch FIRST before this mod! No exceptions! Once you click on the INSTALL.exe, you'll be given a few options. Each option will install a different alien species into your game, to get all the aliens the pack offers you'll need to install all options one after the other. Bith- This option will add 4 new Bith variants across the game. Ithorian- This option will add 2 new Ithorian variants across the game. Duros- This option will add 2 new Duros variants across the game. Devaronian- This option will add Devaronians to the game. They come in 5 variants with each variant having a matching Czerka variant. Description: This mod adds brand new aliens to the game whether it be entirely new aliens or expansions to the already available aliens from the vanilla game. Each and every alien, both vanilla and new, shall have five variants. For expanded pre-existing aliens, for example the Rodians (when they are added) will only have one new appearance as there are already four generic Rodian variants in the vanilla game whereas the Duros get two new appearances as they only have three whilst the Bith get four new appearances as they only have one. New aliens, if applicable, shall have unique soundsets and new VO wherever possible. These new aliens may replace pre-existing aliens, for example a Devaronian may replace a Twi'lek and its Twi'lek VO whilst other hypothetical aliens like the Zabraks may replace previously human NPCs with Zabraks. Known Bugs: This mod shouldn't have any bugs but if there are please report them to me on Deadlystream. Incompatibilities: To be added! Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks to: SilverEdge9: For the Brotherhood of Shaodow: Solomon's Revenge mod, this mod photo sourced and modified elements of Lukeo H'tiba's texture for one of the Biths. RedRob41: For his artwork in the Revenge of Revan mod by Logan23, this mod photo sourced and modified elements of his Bith textures for several Bith redesigns. BithBiter: For his TSL Party Project mod, this mod photo sourced and modified elements of his Bith texture for several Bith redesigns. Bioware: For such an amazing game! Obsidian: For such an amazing sequel! Fred Tetra: For Kotor Tool! h3w1zard1: For the HoloPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. -
1 pointMost mods are free, so that part is moot. The culture iwth modding has always been very aware of the amount of time that goes into a hobby, I assure you. SAO has also not heeded much in the way of advice given by SH or others with such an ambitious starting project, even with such basic things as sharing screenshots here of their project. Whether I trust you or not is also moot, since you're not trying to release or upload the mod. While you do seem to edit your posts a lot instead of taking the time to craft a reply, my comment was not out of trust. You entered in with a lot of support from out of nowhere, hence SH's white-knighting comment, with this being the first mention that you're helping and beta-testing. That helps explain the hearty defense, but not all critique and criticism is wrong. And SAO can share what details they're okay with sharing here.
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1 pointTesting, testing, is this thing on? Dropping a friendly reminder to be civil with each other. Criticism and critiques of a project are fine when constructive, though simple observations of the facts are neither. The same cannot be said of the later interactions here. SH and DP both pointed out and expressed similar sentiments, just a bit differently. It's not right to get on someone's case just because you don't like how they expressed themselves. For one, this manner of dialog is blunt, but typically so. If SAO wants to respond to fair criticisms about their timeline, they can do so when they're online. @The_Chaser_One As far as I'm aware, it's still not the norm for someone not working on or associated with a project to be giving updates and sharing projected schedules, as that can be misinformation or wildly inaccurate. Getting upset when called out on it is rather poor form. Especially when you simultaneously want someone to not post the way they normally post but also won't block them because you like reading their responses. It's always possible to ignore posts you don't like. P.S: On a personal note: Kinda cheeky throwing SH's words back at him here. The statement is still true, as SAO did give a deadline already, when SH's advice would have been to not announce a release timeline. It would have been better to not give a deadline than to miss the deadline. While it could be true that missing the deadline is better for quality, I'd also ask this: is it a good thing that a deadline was missed in a project? Doesn't that mean the deadline was not estimated correctly in the first place?
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1 pointI am cautiously optimistic about this. I am always looking forward to playing mods that add large amounts of custom content like this, if only just due to the sheer scarcity of them. Please just keep doing whatever you're doing. I don't know if this will be bad or great or in between, but the screenshots at least tell me you've put quite a good chunk of your time into it. That alone is at least pretty promising. Best of luck with this, thanks for the extra screenshots.
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1 pointOh yeah i understand thank you Sorry for the stupid question, i should've read that all the way through 😅 Okay so... Turns out i have the same problem, even with the english version 😥 I have nine errorswho looks like : "'EntryList\256\RepliesList\2\Active' does not exist!" https://jumpshare.com/s/bmldUaE8joDa9ldywQmv Maybe does the mod still works even with these errors ? Also im not on the latest aspyr version, but on the previous one called "legacypc" , on steam
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1 pointIt’s done, actually! Just needed a few more days to get the new companion lines in game. if you want to see some screenshots, here’s the Reddit thread. https://www.reddit.com/r/kotor/s/4vtxvvYiLH
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1 pointSao, Please listen to Sith Holocron for due to his knowledge and experience. I have been busy with life and that is why i have produced any mods myself
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0 pointsAre you quoting Fair Strides? You do know you can click on the "eye" icon on the top of the comment box and use quotes like I am now, doing so will make your comment much easier for others to follow. The sale of mods in the Kotor Modding Community is prohibited, hence why that part is moot. But ignoring the prospect of making money, modding is a hobby - if we wanted to make money doing stuff like this we'd either join a game dev company or focus on indie video game development. He didn't give a deadline, and so there is no expectations for him to release it any time soon. This gives him an unlimited amount of time to development and perfect his mod. Almost 20 years of development and the most recent preview he released is this. That video is pure gold, absolutely amazing stuff, and I'm more than happy to forget about Sleheyron for the time being so that, one day, he can release his mod to that quality. I'm sure if we looked back at SithSpecter's Sleheyron back in 2008 when it was first being developed, if we compared 6 months worth of development to his most up to date almost 20 years of development I'm sure even SithSpecter would agree that the 6 months worth of work is garbage when you compare it to his most up to date work. I'll tell you this, ROR reentered development in the late 2010s and had an internal release of 2021 - everyone would've loved a 2021 ROR release, but if it was released in 2021 it would've been to the exact same quality as the 2011 Demo. We obviously missed the 2021 deadline, but by not announcing it we could just... move on and go about developing the mod as if nothing had happened. There was no outside pressure to release a half-finished mess and by giving ROR more time, and not giving a release deadline, we were able to release ROR Episode One which many can agree is way better than the 2011 Demo. This is why the veteran modders here are pointing out the deadline, albeit I do agree that it does seem a bit harsh. I'm on the same page as Mephiles550 in that I do want to see this mod released. But for modders who lived to see TSLRP and all the drama surrounding that mod back in the day, seeing Sao pop up out of nowhere, claim he's been working on Sleheyron, claim that it's already fully voiced, claim that it already has 30 new areas, claim that it already has a recruitable character, claim that the mod is already finished in May and will be released within May and then go on to withhold screenshots does feel as if history is just repeating itself for these guys. And trust me, I've seen users claim they'll make a recruitable character, then go on to us prominent modders and send a hundred page manuscript for said recruitable character and it turns out the character is a self-insert of the user irl and is just hundreds of pages of pure slop, not even AI just pure handwritten slop, then go on to beg modders like us to make the recruitable character mod for them and then go on to confess that they only have Kotor on the original Xbox. And then there was that one guy who tried to gaslight people into making his "Recruitable Sarna" mod for him too. That's just the stuff I've witnessed, these guys had to deal with Darth Balor and his shenanigans back in the late 2000s. I know Sao isn't like those guys, but the negative reactions here are coming from people who have historically had to deal with crazy people like what I just described. Here's the thing, he hadn't shown screenshots. From the point of view of one of us, Sao is just a profile picture and a username - how do we know he's being serious without screenshots? As I've described, we have had really delusional people in the past make such ambitious projects and they're genuinely Chris Chan level of pathetic. Sao did send screenshots... today, not when SH asked for screenshots hence why there was doubt. But now that Sao has shown us screenshots, it shows us that there is a genuine mod in the works. I'm glad he's posted them and I hope it does see the light of day. I need you to understand that, from our point of view, we wouldn't know that he did any of that - how would we know anyway??? Revenge of Revan is being worked on, but none of you know what's being worked on because we're not revealing it to the public - the same applies here in this situation. She means you're not the team leader of the mod. The team leader would usually be the one to upload the mod when it's ready, and Sao hasn't publicly announced that you're on the Sleheyron: Story Mode dev team - hence her skepticism. It's just like how I'm not the team leader of the Revenge of Revan mod, Logan23 is. Like Sao, you are likewise new to the community. Even if I were the one defending Sao's work, no one is going to change the minds of the veteran modders so there isn't much point in vigorously defending against them. They aren't going to care for your defense and wouldn't care if you blocked them, maybe a proper release could change their minds but even still when Revenge of Revan came out the joke went from "ROR's never going to release" to "remind me in 2045 when Episode Two's going to come out" so there's little point fussing over their opinions. From our own experiences, 10% of WIP threads produce actual mod releases. The other 90% were "making false promises". Trust me, if someone else joined and made another ambitious WIP thread they'll probably think the same thing for their mods too.
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0 points@Fair Strides I see what you mean. They are right about the deadline not being an actual deadline and SAO being too ambitious. I was just saying that it doesnt seem fair to me to reproach that when he's doing his best to make his mod exhaustive and well detailed, as SH was worried about. Especially when we'll all get the finished mod for free. And as I'm helping SAO and beta testing his mod, I consider myself "associated with the project". If you don't trust me, you can always ask him yourself what he thinks "Getting upset when called out on it is rather poor form" : Well, as far as I'm aware, no one "called out on" me "giving updates and sharing projected schedules" , and thus I didnt "get upset" about it... And yeah, I'm giving a large time range (so not very accurate, indeed) because he needs to do some more stuff such as setting HoloPatcher. Because yes, he's trying to make it compatible with K1CP and RC K1CP (not like other big mods, if you see what I mean).
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0 pointsIf you don't like me pointing out the obvious, feel free to block me.
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0 pointsIt's done except it isn't. Got it.
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