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Showing content with the highest reputation on 09/12/2026 in all areas

  1. Version 1.0.0

    519 downloads

    KMRP - KOTOR MODERN RESTORATION PATCH Modern resolutions, properly scaled UI, engine fixes and restored interface behaviour for KOTOR 1 48 resolutions | 800x600 to 15360x8640 | 4:3 | 16:10 | 16:9 | 21:9 | 32:9 WHAT IS KMRP? Vanilla KOTOR was built around fixed pixel sizes and interface layouts originally designed for resolutions such as 640x480. On modern displays this causes tiny text, overlapping list entries, undersized icons, broken map scaling and other interface problems. KMRP fixes these problems in the game engine itself. It supports 48 resolutions from 800x600 up to 15360x8640 across 4:3, 16:10, 16:9, 21:9 and 32:9. Several of these fixes require changes to swkotor.exe because the affected values are hardcoded inside the engine and cannot be reached through GUI or 2DA files alone. WHAT IT FIXES Readable text with properly scaled list rows Inventory, Abilities and Store icons and rows scale correctly Item stack counts remain visible with larger fonts Long item description crash fixed Description text no longer runs under the scrollbar Area map fills its frame Fog of war covers the complete map Map marker clicks line up correctly 250 misplaced map notes can be corrected using Derslok's fixes HUD minimap is zoomed correctly again Dialogue letterboxing, tutorial popups and interface artwork follow the selected resolution INSTALLATION Install other content mods first, such as K1CP or K1R, then install KMRP. Download the standard KOTOR Editable Executable Run KMRP - KOTOR Modern Restoration Patch.exe. Select your resolution. Open Advanced Settings if you want to change optional components. Click Start Patching. Launch KOTOR. To change resolution later, use Restore Original first, then patch again. KMRP backs up the executable, INI and every Override file it modifies before patching. EXE PATCHING KMRP modifies swkotor.exe because several interface values and bugs are hardcoded inside the game engine. Before writing anything, KMRP verifies the executable by SHA-256 and file size. Unknown executables are rejected. KMRP modifies 893 bytes of the 4,042,752-byte executable, around 0.022%, and adds ten 4KB code sections where additional space is required. Every executable patch is documented in the GitHub repository. KMRP is not a launcher and nothing stays running in the background. The only exception is the optional Modern Driver Compatibility component, which places two files beside the executable. If you do not want your executable modified, do not install KMRP. INCLUDED COMPONENTS K1 Modern Driver Compatibility 1.2.0 by Synchro Optional. Restores lighting, reflections, fog, soft shadows and correct grass rendering on modern hardware. K1 Area Map Fixes by Derslok Optional. Corrects 250 misplaced map-note positions. Party Portraits by MadDerp Bundled with permission. KOTOR 1 HD Icon Pack 1.0 by JackInTheBox Bundled with permission. COMPATIBILITY Tested with: KOTOR 1 Community Patch 1.10.0 KOTOR 1 Restoration 1.2 K1CP replaces two icons also included in the HD Icon Pack. KMRP keeps the K1CP versions where applicable. DOWNLOADS GitHub Releases https://github.com/RayesDiyab/KMRP-KOTOR-Modern-Restoration-Patch/releases Nexus Mods https://www.nexusmods.com/kotor/mods/1879 Deadly Stream Available on this page SOURCE AND DOCUMENTATION Full source code, executable patch documentation and reverse-engineering notes: https://github.com/RayesDiyab/KMRP-KOTOR-Modern-Restoration-Patch CREDITS ndix UR KOTOR High Resolution Menus 1.5 Synchro K1 Modern Driver Compatibility and published area-map research Derslok K1 Area Map Fixes MadDerp Party Portraits JackInTheBox KOTOR 1 HD Icon Pack RaymanGT HD menu and UI asset set LICENSE KMRP is licensed under GPL-3.0. Star Wars: Knights of the Old Republic © 2003 BioWare Corp. / LucasArts. KMRP is an unofficial community patch and is not affiliated with or endorsed by BioWare, LucasArts, Lucasfilm or Disney. You must own the game.
    1 point
  2. Fairly significant update coming to Echoes of the Republic in the nebulous near future. Almost done implementing a new short questline, then I still need to run through the whole game again to test it.
    1 point
  3. Version 1.2.0

    15 downloads

    Expands supported resolutions and scales all Menus/HUD. Install - Use with Kotor Patch Manager: https://github.com/LaneDibello/Kotor-Patch-Manager - Download and copy HD UI Menu Pack textures to override directory - Copy Scaled Kotor textures to override directory, overwrite if asked - Apply all "Scaled" patches with patch manager and then click launch. - Alt Tab Patch and Movie Patch are recommended. - Change resolution in game - please report any bugs Source: https://github.com/J0-o/ScaledKotorWidescreenPatch Roadmap: - trace and upscale the font to a higher resolution to improve clarity at resolutions above 1080p
    1 point
    The KOTOR mod builds are probably the closest thing we'll ever get to a remaster, therefore I consider them a must-have when returning to KOTOR. However, the modlists are huge, and installing them by hand (let alone without a mod manager) is very tedious - I wasn't even going to bother trying till I came across this plugin. Since Mod Organizer 2 is my mod manager of choice, this plugin was a no-brainer. And man did it deliver: it downloads, installs and patches every mod on the list in a matter of minutes, kinda like Wabbajack. The "Kotor Dialogue Fixes" mod had an older pinned version that I had to download manually, but everything else ran flawlessly. The widescreen/resolution mods need to be installed separately, since they involve modifying the .exe and whatnot. I'm running the new KOTOR Modern Restoration Patch which seemed to work better for me than the mod builds setup for widescreen. I'm several hours in and everything looks great. This plugin must've been an incredible effort, and I can't recommend it enough.
    0 points
  4. New KPM release, we're at 0.7.0 now! https://github.com/LaneDibello/Kotor-Patch-Manager/releases/tag/0.7.0 Highlights: - A ton of behind the scenes changes to help support future patch developments - Vastly improved support for MacOS (Special thanks to FTD and Synchro for pushing on this front). Including a native mac app, and a few mac compatible patches - Various Bug Fixes - Some script extender updates and fixes - Early MVP of the Mod Options patch included. - Better support for unknown EXEs (such as those that have already been patched via a different process) More coming soon, including a UI rework, a proper release of the mod options patch, more Mac OS support, and streamlining of more of the core functionality!
    0 points
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