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Showing content with the highest reputation on 09/30/2026 in all areas

  1. Version 1.0.1

    23 downloads

    Bring a new Basilisk to the invasion of Onderon. Watch it wake in the Dxun hangar, storm Iziz in a replacement cinematic, and join the landing-zone battle as an allied war droid. FEATURES • Custom Basilisk model with an animated hangar reveal and boarding ramp. • Replacement invasion cinematic covering space approach, atmospheric entry, anti-aircraft fire and a heavy landing. • An allied Basilisk that fights alongside the player in Iziz. • Shoulder turbolasers, heavy claw attacks, a shockwave slam and an airborne rapid-fire nose-gun barrage. • Custom combat effects and sound. • Two replacement Basilisk loading screens. REQUIREMENTS AND COMPATIBILITY Requires Windows x64 and a supported Steam Aspyr version of KOTOR II. Run the included compatibility check before installing. Other storefronts and executable versions are not currently supported. Tested on clean Steam game data and an installation of the KOTOR II Full Build: https://kotor.neocities.org/modding/mod_builds/k2/full Install after your chosen mod build. Compatibility does not cover every optional mod selection. The English Queen Talia invasion route is tested; the Vaklu route has not been qualified. The installer merges shared tables and story resources, preserves native party selection, and leaves saves and Steam Cloud settings unchanged. It replaces OndMov07.bik and the load_510OND/load_511OND loading screens. See COMPATIBILITY.md for supported executable hashes, conflicts and testing limitations. INSTALLATION 1. Close KOTOR II. 2. Extract the entire archive into a folder outside your game directory. Keep all included folders together. 3. Run Install Basilisk.exe and select the folder containing swkotor2.exe. 4. Click Check compatibility, review the result, then Install Basilisk. 5. Keep Steam running and launch the game using BasiliskLauncher.exe in your game folder. 6. Load a save from before Zuka’s invasion reveal and before first entering the Iziz invasion module. Required runtime components are bundled. No separate Python or .NET installation or manual patch download is needed. This package uses its own merge installer. Do not copy the payload into Override or install it through TSLPatcher. UNINSTALL Close the game, run Install Basilisk.exe, select the same game folder and choose Restore pre-install files. Keep the BasiliskInstaller backup folder. Restoration will stop if another mod has subsequently changed a file, protecting those later changes. Return to a save made before installation. CREDITS ShaolinGhost — project, direction, playtesting and release. Lane — KotOR Patch Manager. PyKotor contributors — resource tooling. Obsidian Entertainment, LucasArts and Aspyr — KOTOR II and original game resources. The Force Unleashed Wii Basilisk encounter — design and animation reference. Full third-party notices and installer/runtime sources are included. This is an unofficial, free fan modification. Screenshots may show unrelated character, environment and interface mods that are not included.
    3 points
  2. Another work of mine that’s currently in progress is the Juhani head model. It’s high-poly and has a 2K texture. The work is actually already finished, but I’ve realised I can’t release it like this - now I need to either rework the texture or even the body model, because the difference is too noticeable at the moment. During this process I learned a lot in Blender, but there’s no point writing about that here. The only thing really worth noting is how the game renders danglymesh with different weights. With weights greater than 0 up to roughly 0.6–0.7 the vertices get a kind of “semi-freedom”: the engine shifts them, but not as predictably as at 0 (fixed, locked to the head position) or near 1 (completely detached from the head and dangling with the set amplitude, stiffness and period). So when weight-painting the tail I used 0 near the attachment point and then jumped straight to 0.7 without a smooth transition. Toward the tips I softened it to 0.6–0.5 - the tips can dangle freely, they’re allowed to! I don’t know, maybe it can be done better, but at my current level of understanding the process I think this is the maximum. Yes, the lips also had to be re-weighted - I spent two days painting them this way and that, checking every frame, but in the end I got a result without any pinching or artifacts.
    2 points
  3. Version 1.1.0

    92 downloads

    A Mod for Star Wars Knights of The Old Republic II Author: N-DReW25 1.1.0 Release Date: 29.08.2026 Installation: Select which HD texture you would like to install. For "HD Grenn" and "HD Zhugs" open the "For Override" folder and drag/copy the textures within and drop/paste them into your Kotor II Override folder. Delete the files "N_DolGrenH.tpc" and/or "N_Duros04.tpc" and "N_Duros05.tpc" if they are present. For the "Normal" install of "HD Luxa" open the "For Override" folder and drag/copy the textures within and drop/paste them into your Kotor II Override folder. Delete the files "N_Lala_XuA01.tpc" and "N_Lala_XuH.tpc" if they are present. For the "Thigh High Boots" install of "HD Luxa" you must first install DarthParametric's "TSL Thigh-High Boots For Female Twi'lek Body (Modder's Resource)" mod. Once that mod is installed, open the "For Override" folder and drag/copy the textures within and drop/paste them into your Kotor II Override folder. Delete the files "N_Lala_XuA01.tpc" and "N_Lala_XuH.tpc" if they are present. Uninstallation: Delete the N_DolGrenH.tga, N_Lala_XuA01.tga, N_Lala_XuH.tga, N_Duros04.tga, and/or N_Duros05.tga files from your Override folder. Description: This pack is a compilation of edits made by N-DReW25 to the released work of the modder Dark Hope to resemble Kotor II characters. Whilst Dark Hope did make the original textures for Kotor I, it was N-DReW25 who made these textures for Kotor II. As Dark Hope is focusing her current work on Kotor I mods please do not bother her about this mod. This pack contains HD textures for Lieutenant Dol Grenn, the Zhug Brothers, and Luxa. For Lieutenant Dol Grenn, his head in Kotor II was made via photo sourcing elements of other old male heads from Kotor I. Most of his face and beard comes from Davik, his eyebrows and sideburns are Davik's eyebrows and sideburns that are recolored brown, and most of his hair is Deadeye Duncan's hair that has also been recolored brown. Using this exact same method described above, I was able to photo source elements of Dark Hope's Davik and Deadeye Duncan heads to make a HD Lieutenant Grenn head. For Luxa, her head was a recolored Kotor I player head whilst her body was a reskinned Twi'lek outfit. I recolored Dark Hope's PFHA01 HD mod and one of her Twi'lek dancer body textures to resemble Luxa. I also made an alternative Luxa version for DarthParametric's TSL Thigh-High Boots For Female Twi'lek Body (Modder's Resource) mod. For the Zhug Brothers, I photo sourced elements of RedRob41's Zhug Brother upscale, imposed them onto Dark Hope's Duros, and recolored elements of Dark Hope's Duros to resemble the Kotor II Zhug Brothers. Known Bugs: This mod shouldn't have bugs but if you find any report them to me on Deadlystream. Incompatibilities: Would be incompatible with any mods which add N_DolGrenH.tga, N_DolGrenH.tpc, N_Lala_XuA01.tga, N_Lala_XuA01.tpc, N_Lala_XuH.tga, N_Lala_XuH.tpc, N_Duros04.tga, N_Duros04.tpc, N_Duros05.tga, and N_Duros05.tpc. Permissions: As Dark Hope gave free permission for anyone to use her mods and the assets I photo sourced from RedRob41's mod is a modder's resource, you are therefore allowed to use this mod as it was made using her work. Thanks to: Dark Hope: For giving everyone free permission to use her work! RedRob41: For making his 4x Upscale+ Character Textures & Model Fixes mod a modder's resource! Bioware: For such an amazing game! Obsidian Entertainment: For such an amazing sequel! Fred Tetra: For Kotor Tool! And everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
    1 point
    Ah, my favorite kind of Force Power: lesbomancy.
    0 points
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