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Showing content with the highest reputation on 10/19/2023 in Posts

  1. 1 point
    You've presumably hit the placeables.2da row limit bug. You've installed too many mods that add new rows to placeables.2da, which the engine can't handle. It's rolling over and counting from the top (hence why you get the wrong ones showing). Your install is effectively broken. Nuke and start from scratch. Stop using so many mods.
  2. 1 point
    Hi everyone, I had problem with my electricity and internet since Saturday night because of really bad weather. So I couldn't answer quicker. But I'm still working on the texture. It's going as fast as I can. I've tried some alternative. With and with out alpha channel. I was not satisfied with the results. I've even tried a global tint with some details. With some fine results. But I'm far from done. This is my .txt file: envmaptexture CM_baremetal Should I write: envmaptexture mycube or just mycube I never used mycube before. Yes, there's some trials to do. But I'm already near a more suitable reflection. I also corrected some parts that are supposed to be dark and mate in finish. I'm sure you could help. But I still want to try all the possibilities I can come up with before. It will be the first public KotOR mod I work on since my collaboration with Oldflash on this... So I'm trying to work things out and improve myself in the process. But if I can't succeed I'll keep your offer in mind and I thank you for it.
  3. 0 points
    It's a hardcoded limit. We're stuck with it.