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Showing content with the highest reputation on 04/21/2023 in Posts

  1. 1 point
    That is my opinion on the current pronunciation, it isn't exactly right but it's far from wrong. That might be the way to go, since that would require an edit to the male counterpart I'll add it at some point after I create the compatibility patch for the Diversity Pack. Anyway, the 0.4.0 has just been released containing bug fixes, reworked Republic Soldiers & the appearance of cut Sith Officer skins on Manaan! Go to the mod page to see some of the newest changes! The most glaring feature added in this latest update is an installation option called "Sounds O' Plenty", the Sounds O' Plenty mod will swap the sounds of over 200 NPCs throughout the game. The way soundsets are supposed to work is that Jedi NPCs will have a specific Jedi soundset, Republic Soldiers have a specific Republic Soldier soundset, Czerka Guards have a specific Czerka soundset etc. This mod will do away with that rule and give most NPCs in the game their own individual soundset, with this feature installed whilst the Endar Spire has 7 Republic Soldier NPCs only 1 of them might have the Republic Soldier soundset meaning every time a Republic Soldier dies you'll hear a different "voice" when they let out their death moan instead of the exact same voice as per the vanilla game. I do have another idea for a 5th installation mod which will swap the weapons of NPCs around, this 5th weapon mod WON'T add new drops and is pure cosmetic in nature though it could lightly change the games balance considering, for example, Black Vulkars might have Sonic Guns and Blaster Rifles randomly instead of the exact same Blaster Pistol in vanilla. This mod would be VERY good with mods like High Quality Blasters considering this planned weapon mod will allow the player to see the animated Heavy Repeating Rifle from that mod appear in more areas throughout the game. I do also have a similar idea for a mod which DOES add new drops, though that mod would be separate from the NPC Diversity Pack as it is beyond the scope of this mods goals. The new drops won't be anything overpowered, it'd be more of a mod to allow players to experience weapons and other items that appear mid to late game that would be considered 'weak' by that point in the game thus aren't ever really used.
  2. 1 point
    True, that could eliminate the problem altogether, yeah. Regarding pronunciation though, the games themselves aren't even consistent with how they pronounce worlds like Taris or Nar Shadaa. (Nar Shadda, anyone?) so it could be a non issue. However, if you're certain you absolutely want that specific version of the speech, you could try something like Mah-Non which I believe most computer voices can pronounce properly.