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Showing content with the highest reputation on 01/25/2023 in Posts

  1. 1 point
    @The Slick Obi Have you heard about "Imperial Knight" mod by Prime for TSL? Link: https://www.gamefront.com/games/knights-of-the-old-republic-ii/file/imperial-knight
  2. 1 point
    Yes, it is an original vanilla texture which is left unused. The way it appears in this mod is that the head model makes reference to the unused texture in the MDL file, the only reason a texture would appear in the mod is either due to a fix or because the texture isn't part of the PC game. Did you read the part in the readme where it says her texture was ported from the Nintendo Switch version of Kotor? It isn't included in either the PC or XBOX versions of Kotor, I suspect (baseless theory incoming) that maybe LucasArts has some sort of archive of Kotor, it's engine and assets which were used in the development of the Mobile, Xbox One and Switch ports of Kotor. In the Nintendo Switch version, the Female Dirty Commoner Head Variant replaces the Blonde White Commoner head (Ice's vanilla head etc.) resulting in this: The Nintendo Switch's textures were, from my observation, probably upscaled from the original XBOX textures meaning 256x256 textures went up to 1K in resolution. Aspyr might've mixed up the Blonde White Commoner head with this unused dirty head from their resources and added it to the game, this is all just a theory. All that matters is that this mod makes it avaliable for PC players. Here is the original Switch texture, the dirt on her face might be more noticeable with this texture. comm_w_f02.tpc Nope, the 1st Sith Apprentice head is totally unused whilst the 2nd version is the one we see in the vanilla game. If I didn't remove the scar then the area of the head where the scar would appear would appear visually bugged, try removing N_SithAppren01_H from your Override folder and you'll see what I mean in-game. There weren't very many appearances of the Sith Apprentice NPC model so I was left with very few places to restore the 1st Sith Apprentice head variant. I did notice the sides of the ears look bad but I didn't notice this little bit on the side of the head, I would have to check on the side of the vanilla PFHA02 head and see if this bug exists on that one. If it doesn't then I'll need to investigate the unused head texture and see if I need to change somethings though if the bug DOES appear on the actual player head then I might need to report this to the K1 Community Patch github.
  3. 1 point
    View File knsscomp The knsscomp application is intended to be a cross-platform alternative to the various versions of nwnnsscomp that support compiling scripts for KotOR. If you are using Windows, I would recommend sticking with nwnnsscomp as that is the far more tested and stable solution for compiling script files. That is unless you wish to aid in the development, then continually using knsscomp will help find out bugs and make it stabler program overall. If you do encounter an issue with a compiled (such as the script not working the way intended in-game) and you have access to nwnnsscomp, then it is recommended to see if it works correctly if compiled with that program instead. If you believe the issue is with knsscomp itself, send the script file to Cortisol on Deadlystream or Discord and he will investigate. This compiler has the include scripts and nwscript data embedded within the program and so it is not necessary to bundle them in the app folder. You can, however, include nwscript with the knsscomp as a way of the program automatically determining what game version. The optimize flag currently does nothing and is there as a placeholder for future versions to use. Submitter Cortisol Submitted 01/21/2023 Category Modding Tools  
  4. 1 point
    View File Quarterstaff Replacement Pack for K1 A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 04.01.2023 Installation: Copy & Paste the files inside the "For Override" folder and place them into the "Override" folder inside your "swkotor" directory. Description: Since the 2010s, there have been many attempts at creating high quality models and textures for the weapons found in the Kotor games, however, there are several types of weapons which don't have any HD mods in 2023: Gamorrean Battleaxes, Stun Batons and Quarterstaffs. But some of you might recall DeadMan's Quarterstaff Replacement Pack from 2012 which replaced the Quarterstaff models with high quality models and textures... this mod was made for Kotor 2 though and was never ported for K1 players to enjoy... until now! 10 years after the release of the original, the Quarterstaff Replacement Pack has now been ported to K1 replacing the Quarterstaff and the Massassi Battle Staff. Quarterstaffs can either be bought from merchants or wielded by NPCs as weapons (such as the Black Vulkars and Outcast NPCs on Taris) Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. It should be noted that the Massassi Battle Staff sometimes doesn't extend if equipped when the player is doing the "battle pose" animation. The weapon will be able to extend once this animation stops. Incompatibilities: Report any unknown incompatibilities to me on Deadlystream.com Permissions: You are free to use this models as you like as long as you give proper credit to DeadMan. Under NO CIRCUMSTANCES CAN ASSETS OF THIS MOD TO BE UPLOADED TO STEAM WORKSHOP. Special Thanks to: DeadMan: For the original mod! SithSpecter, RevanDark and AshuraDX: Assets used in the original mod by DeadMan! Bioware: For such an amazing game! Fred Tetra: For Kotor Tool! Stoffee: For TSLPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 01/03/2023 Category Skins K1R Compatible Yes