This mod works great. There is a slight error with special Characters from non english languages. I play the game in German so
ä, ö, ü
are not displayed corretly unfortunatly
It looks like there are some russion charaters in the text instead.
Does anybody know how to fix this?
Very good mod ! I was tired of being invincible, this help a lot !
Question: Does anyone have the full detailed description of all the power/feats that have been changed ? (not sure why but I don't see the new descriptions)
for exemple, what does flurry do now if it doesn't give extra attack ?
"tweaked saber-staff damage to be the same as normal lightsaber" <--- that I don't get. I like the style of double-bladed LS
Of course 2 LS is better, but it's nice to have Visas with a double blade, but now it really feel like a big waste... what's point of a double-blade if it's the same than a 1H ?...
Also I think Shields and shield force powers (barrier, energy resistance) should get a bump up. When enemy hit you at 150+ damage, 15 or 20 damage ignored for barriere/energy resistance is a poor -10%,
and wasting a turn activating a shield and it's instantly gone, well, better do something else this turn.
Personnaly I would go x2 on all shields (so they have a use for 2 to 3 turns at least) and barrier/energy resistance x2 so it's not a total waste of force power (It would also be nice to have force barrier last 120s like the energy resistance, just more easy to manage that way =p)
but that's just my POV.
precision: I put this mod when I was already lvl 20, so that maybe the "why" I have some difficulty in difficult mode, and maybe my comments are misguided (since I didn't create and lvl up the Pc and NPC with the mod, maybe I lack some stats/def ?)
PS: can't use HLSP because I can't get Legacy to work correctly with the mods I use, so perhaps the experience is different with it.
That's also probably why I can't see the Implant feat, so can't use any of the implant from ChemicalCreate.2da =/
Pps: using normal steam version of the game (not legacy) I don't have the proper power/feat description, is there something I can do to have them ? (the reste seams to work fine)
Thx !
For all those, who have problems with the Implants Feats not showing. You can fix that somewhat easily by yourself, if you are open for some minutes time investment.
1) Download 2DA Editor Alpha 0.1.6 here on Deadlystream.
2) Make a backup copy from your (modded) feat.2da in the override folder.
2) Open your (modded) feat.2da in the override folder with the 2DA Editor.
3) Open the feath.2da from Ultimate Balancing Mod.
4) From feat.2da UBM copy entries 14-16 called XXXX_IMPLANT_LEVEL_1/2/3 from left to right complete.
5) Paste UBM copied entries to your (modded feat.2da) on the same entries. (Should be named XXXX_IMPLANT_LEVEL_1/2/3 from 14-16 aswell)
6) Save your with UBM modded feat.2da where you can find it again and/or name it to differentiate. (Like UBMModdedfeat.2da)
7) Paste the feath.2da (UBMmodded feat.2da) in your override folder and let overwrite.
😎 Have fun using Implants
PSI : Im not a modder, still was easy to do.
PS II: Works with TSLRCM, M4-78, etc.