Leaderboard


Popular Content

Showing content with the highest reputation on 11/28/2021 in Posts

  1. 1 point
    Imported these in KotorBlender and re-exported. Let me know if it did the job. These models seem fine. The only thing out of order was that root object name did not match the model name. Artifacts you've experienced are more likely caused by skeletal animation (QBone/TBone), not name mismatch or vector compression. Luckily, this is what KotorBlender also does better. xbox_models_fixed.zip
  2. 1 point
    Very interesting. I will be looking forward to it.