This is a little something that I'll be working on over the upcoming months. A cross-platform modding tool designed to create and modify the various file types used by KotOR's engine. A new KotOR Tool if you will. This is in very early stages so don't expect much and anticipate crashes and bugs - so save regularly! The file size is fairly large as well due to it including needed libraries inside the executable. I do intend to make this open source at some point in the future, but not for the time being. I'm testing this in Ubuntu, so I'm unsure of how stable the Mac and Window versions are so testers are appreciated. I welcome any feedback and suggestions.
Whats currently implemented in v3:
GFF Editor
2DA Editor
TLK Editor
ERF/RIM Editor
TPC Viewer
MDL Viewer
Audio Player
Saving files directly into modules
Opening and extracting files from the game's data
Search filter on files from the game's data
Any number of game directories are loadable at one time
Choose between different themes (System/Light/Dark)
Download Links:
Windows (7 and up, requires VC++ Redist)
Mac (10.9 and up)
Linux