@A Future Pilot Last year I sent some possible changes to be added, were you able to implement the below changes (a lot are entirely subjective of course )
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Statistic Changes:
HK's statistics:
- I've changed HK's Strength from 16 to 10, as it's a useless attribute for him. I've then added what I've taken onto his Dexterity so it was originally 14 but now it is 20.
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Reward / Loot Changes:
Upper Shadowlands Captain loot change:
- He carries a Sith Tremor Sword but it doesn't drop, I have now changed this.
Korriban Sith Torturer loot change:
- He originally drops a green crystal, which made no sense, so I have changed this to red.
Jedi Masters loot change:
- The jedi corpse in the last module on Tatooine originally has a Jedi Master Robe and a Blaster Rifle, I've changed the Blaster Rifle to a Blue Lightsaber.
Unknown World Footlocker credit swap:
- In the Temple you get 5000 credits in one of the placeables, I believe this was a joke by the developers as it's not needed at that point. I've changed the credit drop to one of the Leviathan placeables instead.
Manaan Republic Representative reward change:
- In the vanilla reward script after you complete the main quest on Manaan you are provided with 500 credits, Cardio Power System and the line: g_w_sonicrfl003, which isn't an item template in the game. So I've changed it to the Arkanian Sonic Rifle's UTI (g_w_sonicrfl03).
Yavin Merchant item change:
- You can now buy the Advanced Agent Interface mask a lot earlier as it becomes obsolete later in the game.
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