It's the second time I've played Coruscant and is so great as I remembered. It still needs correcting of some minor graphic glitches but they do not diminish the experience nor the story.
I've recalled one thing that the first time I played I did not care too much about. It's a weapon left on the ground in the meditation fountain but nothing can be done with it. Is it some kind of easter egg or an error? It's jst curiosity.
And a thing that I don't remember, the dialogs with Kreia and with the Sith, there is no voice over. It's just text. Is that correct or a bug?
As much as I would've liked to enjoy this mod more, I felt it was rushed. For example:
1) The Skybox is of poor quality
2) The voices didn't work for me (i.e. Kreia, Sith Lord, Republic Trooper, etc.)
3) Textures seem of rather low quality and lack in variety
4) Far too many empty rooms -- Would've been better if some were just blocked off/locked
5) Would've like to see more of a resemblance to Coruscant rather than Nar Shaddaa and Dantooine (Council Chambers are alright)
Overall a lovely mod but it could've been cleaned up a bit more for a better Coruscant experience.