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About This File

K1 High FPS Fixes

Fixes several problems in Knights of the Old Republic that appear when playing above 60 FPS.

Included fixes:

  • Dialogue letterbox timing

  • Post-combat movement freeze

  • Free-look mouse sensitivity

  • Animated textures such as rivers, waterfalls, and flashing mines

  • Lightsaber trails

  • Tree leaves and similar moving effects

  • Water ripples and force fields

Should make the animations and timings feel as close as possible to their speed when played at 60fps.  No longer do you need to lock your frame rate to enjoy the game.

Tested up to 240 FPS.

But should work at even higher fps though let me know if any issues arise.

Requirements:

  • Kotor Patch Manager 0.6.3

  • KOTOR 1.03

If your swkotor.exe has already been modified by widescreen, 4 GB patch, or other executable patches, I have an experimental adapter available on Github.  It's also compatible with other kpatches.  Also let me know if any issues happen with the adapter.

Do not install the standalone versions of these fixes alongside this combined version, such as J's post combat fix or my individual fixes on my GitHub or previous deadlystream post.  Source code and alt download available below.

Links:

Alternative Download - GitHub Releases

Source Code - GitHub

 


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