Kotor 2 Unofficial Patch New Additions 1.0.0

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About This File

This is a new version of my patch for the mod 'Kotor 2 unofficial patch 1.2' that requires you to download and install that mod first before applying my patch. I am releasing this in order to not infringe upon the original mod author's distribution rules nor any other mod's distribution rules. Here is the link for the original mod on DeadlyStream:

https://deadlystream.com/files/file/891-kotor-2-unofficial-patch/

This mod works well with the English version of 2.00.424 and 2.10.427 of Kotor 2. Version 2.00.424 is the initial CD release of Kotor 2 in the United States, while 2.10.427 is the final English patch for the original version of Kotor 2. This mod also works with the Aspyr version of Kotor 2, but there are weird graphical glitches and minor issues. This mod is incompatible with TSLRCM, any non-English version of Kotor 2, and with any other mod except for ones that expressly state compatibility with Kotor 2 Unofficial Patch New Additions v1.0 and above. It is required to start a new game for this mod to work properly.

Version 1.0 CHANGES:
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Ported the restored content from Malachor V in The Sith Lords Restored Content Mod(TSLRCM) into this mod. 
The only content that I did not restore from Malachor V TSLRCM was the second part of the G0T0, Remote and HK-47 scene.
That scene requires that the HK-47 Telos Military Base be restored. 
I choose not to restore that section due to it messing with the pacing of the ending of the game, in my opinion.

Ported the HK-50 droids hunting you down and being able to acquire the HK-47 parts from them, 
the HK unit in Peragus, and the HK unit in the Telos Polar Plateau from TSLRCM.
I could not get the HK-50 units to spawn properly in the Citadel Station, so I added three HK-50 units at the beginning of Dxun to compensate.

I removed the alignment requirement for the Korriban Shyrack Cave. 
Thank you to N-DReW25 for creating Non-Aligned passage for Sith Tomb, which inspired me to make this change on this mod!

I changed the space suit speed to match that of TSLRCM and made sure the running animation was fixed.
Thank you to KOTOR 2 Community Patch mod creator A Future Pilot for creating the animation fix and inspiring me to make this change for this mod!

Added dialogue options to be able to lie to Samhan during the 'Bonus Mission: Smuggling on Citadel Station' quest so that he can tell you about the three
items that he wants smuggled without siding with him after ending the dialog. This will allow the Exile to tell Grenn about the smuggling operation and
side with Grenn instead of Samhan.

Added a scene that can change the Influence of party members in the Telos Underground Military Base after escorting the Czerka employee out of the base.

Added a dialogue option (I am not going to pay the toll.) for the Exchange toll guards at the beginning of the Refugee Quad in Nar Shaddaa that allows the Exile to kill them without adding Dark Side points to the Exile.

You can now swap out party members in the Iziz Spaceport, Iziz Western Square, and the Iziz Cantina. I could not change this setting for the Iziz Merchant Quarter without breaking the map, sadly.

Fixed a subtitle not matching what Visas was saying during the second Ponlar scene in the Iziz Merchant Quarter.

Disciple gains more Influence points when doing 'Good Actions' such as curing Geriel in the Refugee Quad in Nar Shaddaa.
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