About This File
I'm working on fixing/updating a few areas with lighting issues. This first one is the Peragus force cage room where encounter Atton. The room is way too bright so I reworked the light sources and rebaked the lightmaps, using blender.
The goal of this project is not to redo the lighting of the entire game. That would force me to touch every model and be a modding compatibility nightmare. I want to just target areas that stand out or look really bad. Feel free to suggest areas.
Current Areas:
- Peragus force cage room
- Ebon Hawk Medical Room
What's New in Version 2.1.2 See changelog
Released
- added Ebon Hawk Medical Room
- reverted the light brightness to Kotor1 levels
- gave to room a blue tint to match the wall light texture
- added ambient light from computer
- added more lights
Recommended Comments
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.