Extensive Difficulty Overhaul 0.08 - Endar Spire Complete

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About This File

*READ FIRST* - I have removed the initial release after discovering some serious bugs. I have found the issue and will release a new version each time I finishing checking a planet for bugs. The current version only increases the difficulty for The Endar Spire.

*UPDATE* 4/1/2020 - I am almost finished with Taris and will be uploading soon. The rest won't take as long considering that I am in the US in an area under stay at home orders due to the coronavirus outbreak. So I have plenty of time to mod since I can't go to work for awhile now. This mod is dedicated to Amy, the most beautiful woman I've ever met. God bless and stay safe everyone!

 

Info: This mod increases the difficulty of every single enemy in the game. I have went through every area and increased the stats of each enemy individually, allowing for an extremely flexible and personalized stat boost. This mod doesn't increase the damage multiplier and can be used with mods that add or change difficulty options. Exact details on what was increased can be found in the Readme file.

Based on an enemy's Challenge Rating, I increased the following stats: Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma, Fortitude/Will/Reflex Saves, AC and HP.

Use in conjunction with my other mods for maximum difficulty. This should give even heavily modded characters a challenge! (Level Up Rate and Impossible Mode Restored)

https://deadlystream.com/files/file/1684-level-up-rate/

https://deadlystream.com/files/file/1670-impossible-mode-restored/

Installation: Take all files from the Regular Enemy Overhaul folder and place them in your Override folder. Take all the files from your preferred Boss and Malak package and place them in your Override folder as well.

 

Compatibility: Compatible with all mods, just be sure that you skip any files it asks you to replace. This will keep any files changed by other mods intact, just be aware that these characters will not have the increased stats from my mod. 

 

Mod Packages

Regular Package (Use in conjunction with a Boss and Malak Overhaul)

Regular Enemy Overhaul: All non-boss enemies stats increased according to Challenge Rating.

 

Boss Packages (Use only one of the Boss Overhauls)

Boss Overhaul: All bosses stats increased according to Challenge Rating+5. 

Boss Overhaul Double HP: All bosses stats increased according to Challenge Rating+5 and then doubling HP. 

 

Malak Packages (Use only one of the Malak Overhauls)

CR+5: All instances of Malak throughout the game have increased stats according to Challenge Rating+5.

CR+5/Double HP: All instances of Malak throughout the game have increased stats according to Challenge Rating+5 and his HP is doubled.

CR+10: All instances of Malak throughout the game have increased stats according to Challenge Rating+10.

CR+10/Double HP: All instances of Malak throughout the game have increased stats according to Challenge Rating+10 and his HP is doubled.
 


What's New in Version 0.08 - Endar Spire Complete   See changelog

Released

I'm running through the game using the mod and fixing problems as I find them. I have fixed the Endar Spire and am beginning Taris now. I will update the mod after I finish testing each planet. 




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Hi. There is an old version if you click changelog which covers everything. According to the author its buggy thats why  he/she began fixing it, but didnt manage to get past endar spire with that. I didnt test the mod because i dont want to test for bugs myself in a playthrough, but it would be really really great if this mod would be finished as i didnt find any comparable mod. I just played through with difficulty mod x4.5 AND banning certain force powers(valor, energy res, force immun, speed 3), yavin items and circlet of saresh. And its still eaaaaaaasy. On the other hand as difficulty only increases dmg, x10 or more just doesnt feel right... so if zulkain reads this pleaase finish it would be so great.

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