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  • Submitted: Sep 19 2017 12:57 PM
  • Last Updated: Nov 14 2017 02:00 AM
  • File Size: 1.7MB
  • Views: 2138
  • Downloads: 121
  • Approved by: Sith Holocron
  • Approved on: 19 September 2017 - 03:07 PM
  • TSLRCM Compatible: Yes

Previous Versions

  • 19 Sep 2017 Download Hilts for All 1.0
  • 19 Sep 2017 Download Hilts for All 1.0
  • 19 Sep 2017 Download Hilts for All 1.0

Download Hilts for All 1.0

* * * * * 3 Votes



Screenshots

This mod includes 9 different hilt styles for each type of lightsaber (single, double, and short). They are available in all colors, and you will need an existing lightsaber hilt to change.

 

How it works:
The screenshots show a step by step process. First, you'll want to remove the upgrades and crystals in the lightsaber hilts you want to change or they will get lost (really no way around this). Open up the lightsaber bin, beside the bench, and click switch to give items. Scroll and select the lightsabers you want to change. Next, click the lightsaber bench and hit continue. Click the style you want, and when it's done and all lightsabers have been changed, the new ones will be in your inventory!

 

Extra:
Also includes a mod I made a while ago that toggles headgear visibility on and off. It works more or less the same. Located opposite of the lightsaber bench.

 

Compatability:
Should work with TSLRCM, but it is not going to be friendly with other lightsaber and crystal mods.

 

Credits:
Thanks to Kaiden_Jorn, Kaiden_Jorn, and Kaiden_Jorn for making all of the lightsaber hilts and allowing public use:

 

"All my mods here on Deadlystream are all now up for grabs. Change them, fix them, do what you want. You do not need my permission nor consent and you may rerelease it whereever/however you like. I do however, expect to be credited as the original author in the readme. I wont be around to see it, so it wont bother me at all, lol."
http://deadlystream....2-kaidon-jorn/

 

Thanks to the people at deadlystream.com as well.


What's New in Version 1.0 (See full changelog)

  • Actually added the scripts that spawn the bench and bin on the Ebon Hawk. Everything should work now, although you might have to exit and enter the Ebon Hawk if you load a save on the ship.


Screenshots

Screenshots Screenshots Screenshots Screenshots Screenshots Screenshots Screenshots Screenshots


For some reason there is no bench or bin on my ebon hawk. I am pretty sure I have no other mods that changes crystals or the workbench for that matter. I even unistalled the workshop attunement crystal mod.

Forgot to mention on my last post. It seems to be at least partially working since the lightsaber crafted from Bao Dur's quest is called "Lightsaber (Adept)"

I know this is super late, but I realized there is a file that should've been included. I've lost it since I uploaded this, but I'll recreate it as quick as I can. I can't believe I didn't catch that, and I'm sorry if you downloaded and it didn't work.

Is there any option of getting this mod to work without turning off the vertex buffer? Cause disabling it leads to some bugs with the char-mod I use.


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