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martixy

How are feats implemented? (How to fix broken feat?)

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So, force powers are effectively spells - you open spells.2da and see the impactscript column which tell you which script implements the functionality of those powers. You take that script, open it in your code editor and go wild.

I haven't been able to track down how feats work.

 

Sniper shot has a hardcoded DC of 12 and the description says it's character level + int modifier. And I wanna fix that.

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Well, that's... sad.

As a tabletop D&D player I spend like half the time in the feedback window and that feat's impotence irks me.

Thank you for the response tho.

Edited by martixy

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