YourSoul1sMine 9 Posted September 10, 2021 In KotOR tool, there's an option where you can pack files into a .erf archive. I was wondering, does this only pertains to texture files or any file of any type? Examples include .2da., .ncs, .dlg, etc. Quote Share this post Link to post Share on other sites
AmanoJyaku 184 Posted November 20, 2021 Quote The Encapsulated Resource File (ERF) format is one of BioWare's methods of packing multiple files into a single file so that they may be treated as a single unit. In this regard, it is similar to .zip, .tar, or .rar. BioWare Aurora Engine/Toolset files that use the ERF format include the following: .erf, .hak, .mod, and .nwm. In theory, an ERF can contain anything. In practice, the games look for things in specific places. You can download the file specifications here: https://neverwintervault.org/project/nwn1/other/bioware-aurora-engine-file-format-specifications Quote Share this post Link to post Share on other sites