Danieladius 0 Posted April 22, 2021 Unsure of where this should go, so I stuck it here. Is it possible to re... color (I guess) the Miner's Uniform in KoTOR2 using only KSE and the KoTOR Tool ? I wanna change it from that awful vomit green and rotten blue to... anything really. I noticed that KoTOR Tool has options for palette change and a few other options that would seemingly change the color of something; but when I fiddled with it regarding the Miner's Uniform, it presented an error message when I tried to add the modded/saved file via KSE. Help me please. Quote Share this post Link to post Share on other sites
DarthParametric 3,777 Posted April 22, 2021 It would require a texture edit. KTool can extract the texture, but it is not a texture editor. You'd need something like Photoshop, GIMP, Paint.NET, etc. 1 Quote Share this post Link to post Share on other sites
Danieladius 0 Posted April 22, 2021 (edited) @DarthParametric thank you for your quick response. Basically, unless I wanna up my modding game from the fundamentals of simply editing an item's properties or editing my PC's inventory, I'm stuck with a uniform the color of... sickness ? How difficult (relatively speaking) is it to use any of those applications to do what I want, to simply change the Miner's Uniform to a color scheme similar to K1's "Republic Armor" or some such ? Edited April 22, 2021 by Danieladius Clarification Quote Share this post Link to post Share on other sites
DarthParametric 3,777 Posted April 22, 2021 Depends entirely on the specifics of what you want. A simple colour switch from one solid colour to another is relatively straightforward, at least in PS (and I assume Gimp has similar functionality). If you want patterns and so forth then it starts to become more complex. You could also edit the item to switch it to a different base armour model, if that might get you closer to what you want. Although that obviously adds a whole extra layer of complexity. If you think that doing it yourself is too much, you can always make a post asking for someone else to do it in the Mod Requests forum. 1 Quote Share this post Link to post Share on other sites
Danieladius 0 Posted April 22, 2021 Mmm. Those are both excellent suggestions. Thank you kindly. Quote Share this post Link to post Share on other sites
Guest Qui-Gon Glenn Posted April 22, 2021 The first time I fiddled with clothing, was modifying a Jedi robe. When I loaded the texture into PdN, I was a little confused by what I saw... a 2d texture for a 3d model looks a little weird, and pieces are cut at different places. This you are likely already aware of. What I did at that time was just started putting numbers on the skin, in bright yellow. Numbers were placed in a grid fashion, 1-??? ascending left-to-right top- to-bottom. I then loaded in game and saw a weird looking coat, but I knew what part of the skin ended up where. I did release this as a modders resource somewhere. Not particularly useful I suppose, but anyways that is one way to approach any weird parts of the skin you are working with. Quote Share this post Link to post Share on other sites