Sign in to follow this  
PirateofRohan

[WIP] Matale-Sandral Tweak

Recommended Posts

Here's the idea:

Unique Shen and Rahasia heads

Contrasting clothing for the Sandrals versus the Matales

Alternate Old Commoner heads for Ahlan and Nurik (since at least those heads are underused in the game proper)

Swap out Casus' generic corpse for one of the appropriate look/skin tone

 

The only part I'm having trouble with is this last part. I would think the simplest way is to copy how the game does Nemo's corpse (invisible placeable with the dead NPC placed on top of it), but the tutorials I've seen either don't address this skill or assume greater knowledge of scripting than I currently have.

 

Any assistance would be greatly appreciated.

  • Like 1

Share this post


Link to post
Share on other sites

I've got it just about sorted--for now I'm waiting to see how it runs in practice.

Also working on a more general Dantooine NPC mod, but first things first.

Share this post


Link to post
Share on other sites

One last update as I submit it for release: I could not get the scripting to work properly for correctly spawning the dead NPC without him either being clearly alive or just not showing up after the quest began. So: in its place I have opted to switch Casus Sandral's placeable appearance from generic dead commoner to Chewed Noble Corpse, which will now wear green instead of red.

Work smarter, not harder.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this