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Fair enough. I thought it would be as easy as scaling the xyz coordinates of all the vertices in some way. Or perhaps an in-engine scaling function someone knows about.  I guess not :(Too much time spent on 2d and text editor.

I haven't touched 3d modeling since before kotor 1 even came out! When Zbrush became a thing, I got scared away. I'll try my hand at doing it with blender then.

 

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