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Vulkar Base Restoration - Which version?

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Hello!

I am in the process of integrating a good chunk of the restored missing Black Vulkar base area into my own customized mod pack and I have a few simple questions, hoping someone who played both K1R 1.0 and 1.1/1.2 could answer:

1) Overall, was it better with or without the added custom (Caalin Ette) content later on cut by the K1R team?

2) What was the best/worst part of the restoration itself?

3) What could be done to improve it?

Thanks!

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