LewsTherinTelescope 18 Posted November 14, 2017 (edited) EDIT: No longer compiling anything, I haven't used or even thought of this for months. Note: I am not affiliated with the xoreos team in any way, this was just because I was using this for a bit and decided to share it. I've compiled xoreos-tools for armv7, and collected all the necessary libraries, and packaged them all into a .deb package for Termux (a really cool terminal for Android). You can install it in Termux (will not work on Debian or Ubuntu) by running wget https://gitlab.com/PorygonZRocks/xoreos-tools-termux/raw/master/xoreos-tools-termux_armhf_0.0.5.1_arm.deb && apt install ./xoreos-tools-termux_armhf_0.0.5.1_arm.deb . After doing that, you also need to install an app I made, because the xoreos-tools require the file "/lib/ld-linux.so.3". I've hex edited it to another path, but Termux home is too long, so I had to make an app with a really short package name. (Apk coming soon.) EDIT: Apk uploaded here. The source for my deb is here. Also, the package includes a bunch of man pages with licenses, run "man xoreos-tools-termux-sources" to see more. The tools also come with man pages, run "man [tool]" to see how to use it. The source for my app is here. I've put this under WIP instead of general because I'm hoping that I can get arm(el/v6), x86 and x64 (maybe MIPS, anybody know if KOTOR for Android supports MIPS?), so that it works for all devices. Currently, I only have armhf/armv7. I need a /lib/ld-linux.so* from each arch (I think MIPS is /lib/ld.so*), and xoreos-tools compiled, and all the libs (see source for list) used (xoreos-tools provides x86 and x64 binaries, if anybody could run ldd on them and let me know, it would help.) Since these are just tools, you have to still manually do things like editing, but it's a lot easier using text and XML (still hard). Note that after editing, you do NOT need to convert 2das back (KOTOR can parse plaintext 2das), but you DO need to convert back all other formats, like tlk or gff. I mainly did this for convert2da, but the others could help, and I thought I'd share it. Also, hopefully, someone more skilled than I might be able to make some sort of tool that will automatically edit. EDIT: Sorry, after installing the deb, thentools area not set executable. Run "chmod -R 755 ~/../usr/bin/" to fix that, I'll see what I can do in the deb. Edited December 16, 2018 by PorygonZRocks Share this post Link to post Share on other sites
JediArchivist 70 Posted December 14, 2018 (edited) I'm sorry if I'm posting this in the wrong place, I searched the forums and there seems to be no Xoreos Thread... Is there going to be an Android / IOS version of the Xoreos Engine developed in the near future? If so, what is the progress on it? Edited December 14, 2018 by JediArchivist Share this post Link to post Share on other sites
LewsTherinTelescope 18 Posted December 16, 2018 On 12/14/2018 at 4:19 AM, JediArchivist said: I'm sorry if I'm posting this in the wrong place, I searched the forums and there seems to be no Xoreos Thread... Is there going to be an Android / IOS version of the Xoreos Engine developed in the near future? If so, what is the progress on it? I don't think so, but I'm not on the dev team, so I don't know for sure. This was just meant to help me with something, and I thought I'd share it. I'm not using this anymore though (partly due to issues with compiling statically), so really I should probably mark this as discontinued or something. Locking then. PM me if you ever need this reopened. ---Canderis Share this post Link to post Share on other sites