doboy 7 Posted September 6, 2017 I haven't had much luck with this, and I was wondering if anyone else had. I've tried applying an effect to an npc through script, but there doesn't seem to be any listed hologram effect. I've also checked the "Is Hologram" box in the .utc, but I don't see any changes. Any ideas why? Quote Share this post Link to post Share on other sites
DarthParametric 3,783 Posted September 7, 2017 You'll likely want a new appearance.2da row pointing to a custom version of the model with the alpha adjusted, then add the blue glow VFX via script. Refer to this post for an example: http://deadlystream.com/forum/topic/5574-how-to-make-a-character-see-through-k1/?p=58371 Quote Share this post Link to post Share on other sites
Fair Strides 509 Posted September 7, 2017 Are you changing the .utc file and then just loading a saved game? If so, then you wouldn't see any changes; the game saves everything from the .utc file into a saved game and loads it from there. To see your changes, you'll need to use a save from before ever entering an area with that .utc file to see the new changes. Quote Share this post Link to post Share on other sites
doboy 7 Posted September 7, 2017 Are you changing the .utc file and then just loading a saved game? If so, then you wouldn't see any changes; the game saves everything from the .utc file into a saved game and loads it from there. To see your changes, you'll need to use a save from before ever entering an area with that .utc file to see the new changes. Ok, this worked. I didn't know it saved a copy and thought it just loaded the new version in the override folder like it does with scripts. Thanks man. Quote Share this post Link to post Share on other sites