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Kexikus

K1: Party member conversation trigger

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In KotOR when a party member wants to talk to you, the conversation starts automatically sometimes saying "[Juhani seems tense. Maybe you should talk to her.]" or something similar.

 

I was wondering how those conversations are triggered and hoping that someone here could tell me. Thanks :)

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I'm pretty sure it's a global trigger called g_partyinit001, which fires the global script k_trg_partyinit, which is full of conditional statements. It starts the party members dialogs just as you said if the conditions are met.

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