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Posted

Hi, I'm having problems getting a lightsaber I made into the game properly. I followed this tutorial. I attached some pictures below that show what is happening. Maybe this is a common error? 

 

I haven't textured anything yet, so that's why it is grey.

post-24605-0-63288500-1463679251_thumb.png

post-24605-0-43287400-1463679254_thumb.png

Posted

The 0.5 version worked, but now I'm having a different problem. I cannot for the life of me get the get the hilt and the blade to match up. The blade seems tied to a specific position on the hilt no matter where I move it.

post-24605-0-19033300-1463972946_thumb.png

Posted

Ugh, now I'm having problems getting the texture to display. I've uv mapped the hilt and the texture looks fine in 3ds max, but it won't display in the game. I'm just replacing the default lightsaber model, so I named the texture w_lghtsbr_001 and put it in the override folder. Here's a picture of what I export if it helps. Maybe something funky with the modifiers?

 

Edit:

So I figured out I actually just used the wrong name for the texture, but now the lightsaber just turns black...

post-24605-0-39174000-1464295563_thumb.jpg

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