doboy Posted May 19, 2016 Posted May 19, 2016 Hi, I'm having problems getting a lightsaber I made into the game properly. I followed this tutorial. I attached some pictures below that show what is happening. Maybe this is a common error? I haven't textured anything yet, so that's why it is grey. Quote
DarthParametric Posted May 20, 2016 Posted May 20, 2016 You need to use MDLOps 0.5 for sabers, not 0.6 or 0.7. Quote
doboy Posted May 20, 2016 Author Posted May 20, 2016 Do you know where I could download it? All the links I've found for it are broken. Quote
DarthParametric Posted May 20, 2016 Posted May 20, 2016 https://web.archive.org/web/20151002081041/http://home.comcast.net/~cchargin/kotor/index.html Quote
xander2077 Posted May 20, 2016 Posted May 20, 2016 Thank you man i second that, i was looking for this version as well. thank you Darth P. Quote
doboy Posted May 23, 2016 Author Posted May 23, 2016 The 0.5 version worked, but now I'm having a different problem. I cannot for the life of me get the get the hilt and the blade to match up. The blade seems tied to a specific position on the hilt no matter where I move it. Quote
DarthParametric Posted May 23, 2016 Posted May 23, 2016 You need to offset the mesh, not the pivot. And do a Reset X-Forms afterwards. Quote
doboy Posted May 23, 2016 Author Posted May 23, 2016 Oh ok, I totally forgot about reset x-forms. Thanks again, this was driving me crazy. Quote
DarthParametric Posted May 23, 2016 Posted May 23, 2016 Make sure you unlink everything before doing your reset. Then link everything back up before exporting. Quote
doboy Posted May 26, 2016 Author Posted May 26, 2016 Ugh, now I'm having problems getting the texture to display. I've uv mapped the hilt and the texture looks fine in 3ds max, but it won't display in the game. I'm just replacing the default lightsaber model, so I named the texture w_lghtsbr_001 and put it in the override folder. Here's a picture of what I export if it helps. Maybe something funky with the modifiers? Edit: So I figured out I actually just used the wrong name for the texture, but now the lightsaber just turns black... Quote
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