GrandmasterArcturus 10 Posted February 28, 2016 Alright, I remember back in the day being able to use Redhawke's fantastic mod to create robes at the workbench and I was wanting to do that again. I downloaded the mod and took a look inside and saw that the only files were itemcreate.2da and itemcreatemira.2da. Unfortunately due to the mods I am already using I have copies of these files in my override folder already. I took a look at the files that were originally in my folder with Redhawke's versions open at the same time and I changed the originals to include the changes from the Redhawke versions, but it didn't add robes to the workbench. Here are pictures of the differences between the files. Also, I am currently on Peragus at the beginning of the game if that makes any difference and I will now list the mods I am using besides this one. Bao-dur Wears Jedi Robes by Shem (http://deadlystream.com/forum/files/file/741-bao-dur-wears-jedi-robes/) Choose Mira or Hanharr by Hassat Hunter (http://deadlystream.com/forum/files/file/108-choose-mira-or-hanharr/) Darth Nihilus Animation Fix 2.0 by Khrizby (http://deadlystream.com/forum/files/file/73-darth-nihilus-animation-fix/) Extended Enclave by Danil-ch and Darth Hayze (http://deadlystream.com/forum/files/file/428-extended-enclave-tslrcm-add-on/) Fixed Kreia's Fall Movie by ????? (http://www.gamefront.com/files/11624595/Fixed_Kreia_s_Fall_Movie) Handmaiden 4 Females - Disciple 4 Males by Hassat Hunter (http://deadlystream.com/forum/files/file/226-handmaiden-4-females-disciple-4-males-for-tslrcm-184/) Handmaiden-style Undies for Female PCs by Shem (http://deadlystream.com/forum/files/file/730-handmaiden-style-undies-for-female-pcs/) Invisible Headgear Mod by Shem (http://deadlystream.com/forum/files/file/736-invisible-headgear/) Sith Assassins with Lightsabers by Shem (http://deadlystream.com/forum/files/file/739-sith-assassins-with-lightsabers/) Movement Animation Fix for Both KOTOR and TSL by Zimmmaster (http://deadlystream.com/forum/files/file/465-movement-animation-fix-for-both-kotor-and-tsl/) TSLRCM 1.8.4 M4-78EP 1.2 Any help on this matter would be greatly appreciated. Quote Share this post Link to post Share on other sites
DarthParametric 3,777 Posted February 28, 2016 Are you sure they saved correctly? KOTOR Tool's 2DA editor is kind of flaky. Quote Share this post Link to post Share on other sites
GrandmasterArcturus 10 Posted February 28, 2016 Yeah I checked that right before I tried to use the changes. Quote Share this post Link to post Share on other sites
DarthParametric 3,777 Posted February 28, 2016 You created new unique row IDs for the added lines? You'd be better off just creating a TSLPatcher version. For something as simple as a couple of 2DA edits it would only take a minute or two, you just use the tool to difference Redhawke's 2DAs vs the vanilla ones. Quote Share this post Link to post Share on other sites
Fair Strides 509 Posted February 28, 2016 It seems they have a skill requirement around 19-21. Going by that, you could try cheating the skill up that high and then trying again. I seem to recall that the game hides the items that are out of your maximum skill range, but I'm not sure. Quote Share this post Link to post Share on other sites
GrandmasterArcturus 10 Posted February 28, 2016 It seems they have a skill requirement around 19-21. Going by that, you could try cheating the skill up that high and then trying again. I seem to recall that the game hides the items that are out of your maximum skill range, but I'm not sure. I wish I had thought to try that before re-installing the game but either way there was a weird fog around the entire game after I messed with two 2da files. It was especially evident after I used Force Speed. Also as an update, I was trying to figure out just which of the mods added the two 2da files before I got a chance to add the ones from Redhawke's mod and I found out it was the TSLRCM. Also, how do I create an installer with TSLPatcher? I have never done that. Quote Share this post Link to post Share on other sites