CactusCole 2 Posted February 18, 2016 How do you make sure that your mod is compatible with another one? If I want to mod KotOR II how would I make it compatible with the RCM? Quote Share this post Link to post Share on other sites
DarthParametric 3,785 Posted February 18, 2016 Don't directly put files in the Override that you don't have to, particularly 2DAs. Use TSLPatcher and memory tokens which will allow you to add your content to existing files. Quote Share this post Link to post Share on other sites
Fair Strides 509 Posted February 18, 2016 Also, make sure you read the read-me PDF for TSL Patcher. And a big thing about it is to use the files you want to be compatible with as a base (for example, use TSLRCM's .2da files or the DLG files in the override to do your content, and use those as a base file for comparison when making the TSL Patcher installation). Quote Share this post Link to post Share on other sites