redeemer6666 9 Posted January 24, 2016 Hey can anyone tell me what I'm doing wrong here. Whenever I export a Lightsaber, this happens . . . It's the red one fairly obviously http://oi65.tinypic.com/2w5593l.jpg http://oi66.tinypic.com/2vm60cy.jpg I apologize for the poor screenshots. Anyways the thing looks dull and doesn't appear from certain angles when I move the camera. Any help guys? Quote Share this post Link to post Share on other sites
DarthParametric 3,785 Posted January 24, 2016 That would be an issue with the blade planes I would think. Are you using MDLOps 0.5 and the Replacer function? Just replace the hilt mesh, not the blade planes. Quote Share this post Link to post Share on other sites
redeemer6666 9 Posted January 24, 2016 That would be an issue with the blade planes I would think. Are you using MDLOps 0.5 and the Replacer function? Just replace the hilt mesh, not the blade planes. Oh I've been trying to do it with 3dsmax, I've just tried the replacer function and it came out even more wacky. Is there a link to a decent tutorial somewhere? Quote Share this post Link to post Share on other sites
DarthParametric 3,785 Posted January 24, 2016 Exporting an ASCII model from Max/GMax is the same for lightsabers as any other model, it's the compiling where the difference is. You need to use the Replacer function, taking a vanilla binary model and replacing the hilt mesh with the one from your ASCII model. There were various tutorials that popped up over the years at Lucasforums. While this one is primarily concerned with converting models between games, it covers the same basic steps, and it is under a decade old (so still has functional pics) - http://www.lucasforums.com/showthread.php?t=211192 Quote Share this post Link to post Share on other sites
redeemer6666 9 Posted January 24, 2016 Thank you muchly, Figured I was messing something up. Quote Share this post Link to post Share on other sites