PirateSimi 0 Posted January 11, 2016 Hey folks,I decided to give the KotOR games another playthrough, when I saw that K1R 1.1 came out (and my last playthrough of TSL was still before M4-78 was finished. I used to mod a little myself back then).So I got myself a proper brand new GoG-Version of the games. I have installed KotOR1 now, but I'm having trouble getting any of the widescreen/high-res fixes to work. I tried both, FlawlessWidescreen and UniWS with different resolutions. Some of them seemed to visually work fine, but somehow the mouse-positioning is always off. In 1920x1020 the mouse seems to show about half an inch above its actual position, so if I want to click a button, I have to hover that much above it. Working through menues like Inventory or Partyselection is an absolute nightmare that way. The mispositioning seems to be larger, the higher the resolution I chose.Has anyone encountered the same problem? Is there a solution?The only playable way that uses my full monitor size I found so far is forcing my graphic-card to scale the game up to my screen's resolution, but it's terribly streched and crappy to look at that way. Quote Share this post Link to post Share on other sites
Xuul 224 Posted January 11, 2016 Use the HUD fix files: Fixed HUD- http://www.wsgf.org/downloads/kotor-1920x1080_updated.rar If not try this file. http://www.wsgf.org/downloads/kotor-1530x864.zip Quote Share this post Link to post Share on other sites
PirateSimi 0 Posted January 11, 2016 Thanks, I tried these already (that's what I meant with "different resolutions"). Anyways, I uninstalled and reinstalled the whole thing again now and FlawlessWidescreen seems to work now, albeit a little shaky. A few times it crashed right at startup and a few times I have to re-install the fix from FW before launching the game, but when I do and start the game up, it seems to work properly. Once it automatically tabbed out after the first intro-movie and when I tabbed back in, it rescaled the rest of the intro to widescreen as well ... which it usually doesn't. I'm not really sure what I did different the second time around ... it might be, because I installed the few mods (K1R and some HD Skyboxes and Backdrops) *after* the Widescreenpatch, rather than before ... or it might be that I accidentally forgot to enable hardware mouse cursor the first time. Quote Share this post Link to post Share on other sites