Pantherr

Anyone have any advice on this glitch please...

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Hi,

 

I have an annoying glitch and am hoping that someone can give me some idea as to how to fixe it, or if it is possible to fix. The 3 main mods I am running are TSLRCM, M4-78 and the Jedi Temple Mod. As well as many other minor mods, one of which is the cause of this issue.

 

The mod/s in question is the padawan LS/DS mods by "jedigoku" in which the trainable party members start off as jedi and when "trained" become their prestige class.

 

Now the mod works fine but there is one small issue which is as soon as you make Bao-Dur a Jedi, light or dark, and he becomes his prestige class it creates a duplicate of him standing in the cargo hold where the Handmaiden is if you have her.

 

Now this 2nd Bao-Dur cannot interact with you beyond turning to look at you if you click on him. Having him there doesn't cause any problems with the game at all, it's just rather annoying.

 

So I was hoping someone knew if there was a file I could edit or something to fix this please.

 

Thanks...

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You could download ERF Edit (Modding Tools download section) and K-GFF (starwarsknights.com modding tools section) and do the following:

 

0. Backup your savegame.

1. In ERF Edit pen your SAVEGAME.sav file in the folder of your savegame.

2. Extract the 003ebo.sav file.

3. Close ERF Edit.

4. Open the 003ebo.sav file in ERF Edit.

5. Extract the 003ebo.git file.

6. Open 003ebo.git in K-GFF.

7. Click one of the branches and then hit the [ key. (This minimizes everything to avoid clutter).

8. Expand the CreaturesList.

9. Open each branch in this list one at a time and look for an entry called "Template Resref".

10. You will want an entry that is related to BaoDur, but make sure the Template Resref is not "p_baodur".

11. When you find your entry, delete the entire entry.

12. Save the 003ebo.git file.

13. Add the 003ebo.git file to the 003ebo.sav file and save that.

14. Add the 003ebo.sav to the SAVEGAME.sav and save that.

15. Load the savegame and see if you deleted the right entry.

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I am following your  instructions and have the .git file open, but can't find this "Template Resref" entry... am still looking.

 

Please keep in mind that I am no modder. I have never done anything like this before. My modding skills don't go beyond basic editing of stats on items really, so this is all new and I appreciate your help.

 

 

Still looking... but just realised something, if I find this entry and fix it then it will only fix it for this game. It won't stop it from happening in future games will it?, so how would I do that aside from the obvious, which is don't use the mod.

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I am following your  instructions and have the .git file open, but can't find this "Template Resref" entry... am still looking.

 

Please keep in mind that I am no modder. I have never done anything like this before. My modding skills don't go beyond basic editing of stats on items really, so this is all new and I appreciate your help.

 

 

Still looking... but just realised something, if I find this entry and fix it then it will only fix it for this game. It won't stop it from happening in future games will it?, so how would I do that aside from the obvious, which is don't use the mod.

In place of "Template ResRef", try "Tag". The real BaoDur's tag is "BaoDur".

 

On second thought, sending me this savegame (unedited) and a pre-training save, as well as the baodur.dlg from your override and the actual mod you're using would allow me to look at the files and throw in a fix for you.

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I really appreciate you helping me with this... , but how do I send you these files?

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